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The function `IsPlayerNearVehiclePart` isn't working on trucks
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1. snowfall boiler stations get fuel but you can't choose district lie power station.
2. power station and boiler station sometimes does not get any fuel.
3. receycling center of green cities dlc, e…
t1a2l updated
3 years ago
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### Issue description
Trucks seem to be improperly deciding how much to load into them for transport sometimes. When there is an empty unit storage requesting 54 of electronics, and there's 20 electr…
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When the user doesn’t have an accurate GPS signal, the core should be able to (optionally) assume progress along the route. This is useful for cases such as driving through a tunnel, particularly for …
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Trucks on the top screen still show up even when going back to the main menu. To reproduce this, start a new race, press Start to pause, then Select to go back to the menu. You should see the trucks f…
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It should be possible to designate certain parts to be usable on more than one locomotive by placing that part into a common category, sort of like an OreDict tag.
For example, the F7, SD7, and GP7…
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## Current Behavior
I order my factory to build 1 truck and 1 tank. I set the factory on loop.
Eventually the truck limit will be reached. The factory will pause on the truck. It will not build th…
aco4 updated
7 months ago
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A comment from our Arizona peers (Keith Killough)-
- The Arizona Travel Demand Model (AZTDM) generalized cost function does not include a distance term. Since freeways typically result in more ci…