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Warzone2100
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warzone2100
Command the forces of The Project in a battle to rebuild the world after mankind has been nearly destroyed by nuclear missiles. A 100% free and open source real-time strategy game for Windows, macOS, Linux, BSD+
https://wz2100.net
GNU General Public License v2.0
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gamehistorylogger: Log cheated var
#3975
past-due
closed
7 hours ago
0
openal_track: Improve failure handling
#3974
past-due
closed
8 hours ago
0
Organisation Catalougue
#3973
136166
opened
1 day ago
1
CB Turret
#3972
136166
opened
1 day ago
1
More graceful handling of challenge / autohost config failures
#3971
past-due
closed
14 hours ago
0
Odd-looking "shadow" on some structures/features
#3970
aco4
opened
1 day ago
1
Flying units can land on invalid tiles (water/cliff)
#3969
aco4
opened
1 day ago
0
Multi-turret tanks don't shoot ground enemies when main weapon is Anti-Air
#3968
aco4
opened
1 day ago
0
guidescreen: Handle when database access is unavailable
#3967
past-due
closed
1 day ago
0
Nearby trucks don't automatically help demolish structures
#3966
aco4
opened
1 day ago
0
(MP)Defense structure research cost fixes. Step 3
#3965
Tipchik87
opened
1 day ago
0
PortMappingManager: Provide suggested external port to libplum
#3964
past-due
closed
1 day ago
0
Base structures can be built next to each other
#3963
aco4
opened
3 days ago
0
Units can shoot through friendly structures
#3962
aco4
opened
3 days ago
0
Research fixes
#3961
KJeff01
closed
2 days ago
0
Various netplay log message & state handling fixes
#3960
past-due
closed
3 days ago
0
Fix: Transporter dangling psActionTarget references
#3959
past-due
closed
3 days ago
0
Can't modify keybinds while in multiplayer
#3958
aco4
opened
3 days ago
0
Factory group assignment bugs when units are also selected
#3956
aco4
closed
4 days ago
1
Update the ChangeLog for 4.5.0
#3955
past-due
closed
4 days ago
0
Update addon campaign submodules
#3954
past-due
closed
4 days ago
0
Tweak checkReferences logging
#3953
past-due
closed
4 days ago
0
(MP)Buff for defensive structures. Step 2
#3952
Tipchik87
opened
4 days ago
0
Emscripten build info / versioning improvements
#3951
past-due
closed
5 days ago
0
Prevent artillery units under firesupport trying to ram targets
#3950
KJeff01
closed
5 days ago
0
Additional wzapi sanity checks, assignObjectToGroup structure assignment tweak
#3949
past-due
closed
5 days ago
0
multiplayer: Support client reconnect mid-game
#3948
ManManson
opened
5 days ago
0
(MP)Buff for defensive structures. Step 1
#3947
Tipchik87
opened
5 days ago
1
Some buffs for campaign weapons
#3946
KJeff01
closed
6 days ago
0
missionMoveTransporterOffWorld: Clear additional state
#3945
past-due
closed
6 days ago
0
GameStoryLogger: Generate final frame
#3944
past-due
closed
6 days ago
0
Exclude retreating droids from formation speed limiting
#3943
past-due
closed
6 days ago
0
New Crowdin translations
#3942
wz2100-crowdin-sync[bot]
closed
4 days ago
0
Categories in planning and "specstats" need fixing
#3941
vaut
opened
1 week ago
0
Update the ChangeLog for 4.5.0-beta2
#3939
past-due
closed
1 week ago
0
Additional object destruction logging
#3938
past-due
closed
1 week ago
0
Update base translations
#3937
github-actions[bot]
opened
1 week ago
0
Check if inside scroll limits before repair/RTB
#3936
KJeff01
closed
1 week ago
0
Use different designs for Sensor/Commander guide units
#3935
KJeff01
closed
1 week ago
0
missionResetDroids: Update visibility
#3934
past-due
closed
1 week ago
0
Decrease HP of Plasmite Flamer
#3933
past-due
closed
1 week ago
1
Send auto-kick messages as system messages
#3932
past-due
closed
1 week ago
0
Plasmite Flamer HP, Weight, Range Balance
#3931
aco4
opened
1 week ago
1
Fixes for handling pause states, and guide screen pausing
#3930
past-due
closed
1 week ago
0
Join + joining screen fixes
#3929
past-due
closed
1 week ago
0
Weather particles continue to spawn while guide is open
#3928
DARwins1
closed
1 week ago
1
structure.json: Add support for new "baseStructDamageExpLevel" option, revert MP structure update
#3927
past-due
closed
1 week ago
1
Snap muzzle graphics rotation for invisible weapons
#3926
KJeff01
closed
1 week ago
0
Various CI fixes, update in-repo generated docs
#3925
past-due
closed
1 week ago
0
Fix: realmain: mods/campaign is no longer versioned
#3924
past-due
closed
1 week ago
0
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