-
```
What steps will reproduce the problem?
Works: http://www.flashgamer.com/a/Basic08_geodesicsphere.html
Fails: http://www.flashgamer.com/a/Basic08_geodesicsphere2.html
What is the expected output? …
-
```
What steps will reproduce the problem?
1. adding BitmapMaterial or MovieclipMaterial to Cylinder without top &
bottom side
What is the expected output? What do you see instead?
bitmap is trimed …
-
```
What steps will reproduce the problem?
1. adding BitmapMaterial or MovieclipMaterial to Cylinder without top &
bottom side
What is the expected output? What do you see instead?
bitmap is trimed …
-
https://user-images.githubusercontent.com/4693234/111617244-26032b80-87e3-11eb-8afe-6343df20adba.mp4
Does not work in Unity 2019.4.19f1 URP.
Tested with the Github version and the [Assetstore vers…
-
```
What steps will reproduce the problem?
1. adding BitmapMaterial or MovieclipMaterial to Cylinder without top &
bottom side
What is the expected output? What do you see instead?
bitmap is trimed …
-
```
What steps will reproduce the problem?
1. adding BitmapMaterial or MovieclipMaterial to Cylinder without top &
bottom side
What is the expected output? What do you see instead?
bitmap is trimed …
-
Reflective items:
- [ ] ~~Snowmobile windshield (O_SKIDOO_FAST = 13, O_SKIDOO_ARMED = 51, mesh 0)~~ **See info below**
- [ ] Rolling wheel blades (O_SPINNING_BLADE = 80, quads only not triangles, m…
-
Starting off, when removing my old color system to be replaced with a texture, I had strange results where the specular highlighting was completely wrong, it was like my normals were given incorrectly…
-
```
What steps will reproduce the problem?
Works: http://www.flashgamer.com/a/Basic08_geodesicsphere.html
Fails: http://www.flashgamer.com/a/Basic08_geodesicsphere2.html
What is the expected output? …
-
this package has a hidden dependency of setuptools