-
Hello, it's so excited to see your work,especially the demo using htc controllers and headset motions input, which is very amazing for the VR game developers!
And when I try to use the VR headset and…
-
**Do not report issues when using the Virtual Desktop or ALVR drivers for SteamVR, this is not supported by Revive.**
**Describe the bug**
A clear and concise description of what the bug is.
**…
-
Oculus Has VR Objects That Make Your Other Touch Controllers Tracked, I Want These On Neos For Full-body And Other Projects.
-
Hi guys,
I have a problem with controllers, the only game i can play is Beat Saber, i tried Superhot, Titanic VR, and some others but the controllers are stuck on their main place. I tried many thin…
-
Hello,
On a standalone windows 64bit build, in each frame, each action prints out the following debug error when starting the game with controllers turned off.
[SteamVR] GetDigitalActionData err…
-
I'm planning on developing an application using Unity where different input devices (traditional controllers as well virtual reality controllers) can be used interchangeably. The application can be ru…
-
#### Overview
We are working on integrating a humanoid rig to represent the player in our VR environment. This rig will eventually be scaled to a mech-like avatar. The goal is to map the player's real…
-
Vive Controllers (Leap motion) not detected by steam VR in this version (Alpha Release 8), Version 3 works fine.
-
-
As the title says, the install of this utility screws down steam vr, no more hmd or controllers detected, and an error message from steam as it says that there is a problem with the interface , the d…