-
**Describe the bug**
It seems to fail to connect no matter what I try.
**To Reproduce**
Steps to reproduce the behavior:
1. Connect headset
2. Click "Enter VR Mode"
**Expected behavior**
VR…
-
the "Enter VR" button should be dimmed (CSS: `opacity: .5`), and you should not be able to click on the button (CSS: `pointer-events: none; cursor: wait`) until a VR display is detected _and_ Unity ha…
cvan updated
3 months ago
-
**Describe the bug**
You can't cast out. The trigger works, but when you do the motion to cast, It doesn't cast. You can sometimes get it to cast by spamming the trigger, although this is very incon…
-
### Describe the bug?
It appears that Resonite does not respect the `poseIsValid`, `deviceIsConnected`, and `result` values from OpenVR's DriverPose struct. If multiple valid controllers are connecte…
-
### Describe the bug?
A headset going into standby causes FPS to drop to less than 10 both in VR view (this is somewhat expected) and in Screen view after switching with F8.
### To Reproduce
While …
-
Load [example](https://aframe.io/aframe/examples/showcase/hand-tracking/) accept permissions prompt and will see camera tracking the headset orientation without even entering a VR session. I have not …
-
### Describe the bug?
Before the locomotion animation update the loading indicator was around the bottom left of the screen and with the recent update to fix the loading indicator it's now in the m…
-
**Description**
no accessibility with wired VR headset (HTC VIVE / VALVE INDEX etc) to any hubs scene using firefox browser, access window is missing
**To Reproduce**
Steps to reproduce the behav…
-
Hello Ian
Thank you for your efforts and innovation.
I understand you currently support the following modes only:
- Windowed
- Bordless Fullscreen
I'm hoping to integrate some overlays in…
-
When i enter a world the vr view completely freezes, visible in the headset and the steamvr preview, yet the minecraft window on the pc shows my camera perspective moving and rotating with the hmd tra…