-
```
Hello,
my application is the following:
- I work with VRML and want to use boolean operations on objects
- for this operations I use carve
- everything is fine, but:
--> first subtraction of t…
-
```
Hello,
my application is the following:
- I work with VRML and want to use boolean operations on objects
- for this operations I use carve
- everything is fine, but:
--> first subtraction of t…
-
```
Hello,
my application is the following:
- I work with VRML and want to use boolean operations on objects
- for this operations I use carve
- everything is fine, but:
--> first subtraction of t…
-
Converting the Lucy model from
http://www.seamless3d.com/browser_test/lucy_test0.x3dvz
to X3D XML encoding with 3.18 results in this file:
https://raw.githubusercontent.com/andreasplesch/x3dom/HAni…
-
```
Currently (KML2.1), it appears that , , and
are ignored if defined for . Instead, for each
element within, those properties must be defined even if they never change from
to . Here's my use …
-
```
Currently (KML2.1), it appears that , , and
are ignored if defined for . Instead, for each
element within, those properties must be defined even if they never change from
to . Here's my use …
-
```
Currently (KML2.1), it appears that , , and
are ignored if defined for . Instead, for each
element within, those properties must be defined even if they never change from
to . Here's my use …
-
```
I've created some models myself but the textures are not appearing properly. I
was looking to create something like the model in demos/house.html. Can anyone
tell me what software was used to cr…
-
```
I've created some models myself but the textures are not appearing properly. I
was looking to create something like the model in demos/house.html. Can anyone
tell me what software was used to cr…
-
```
I've created some models myself but the textures are not appearing properly. I
was looking to create something like the model in demos/house.html. Can anyone
tell me what software was used to cr…