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**Describe the bug**
Moonlight unable to call `va_openDriver` when Host machine has a different version `libva` and `intel-media-va-driver` or `i965-va-driver-shaders`.
tldr: failed to use hardware …
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## 🐛 Bug
## To Reproduce
Steps to reproduce the behavior:
1. ccmake config with USE_VULKAN_API=1
2. ninja build
## Expected behavior
## Environment
Currently using gcc-1…
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Affected Build(s)
citra 71eca05`
### Description of Issue
If use the OpenGL api to run, the terminal reports…
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If it wasn't for @ensiform I would have probably never figured this out. I'm using TwisterOS and `apt install libsdl2-dev` only installs version `2.0.10+5rpi` but `2.3` is needed, I used this one:
…
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Affected Build(s)
Lime 2111
### Description of Issue
Lime can only reach a maximum of 50% speed while using …
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Would it be possible to add a GraphQL and REST API to this website? The existing APIs are insufficient and seems painful to use.
This can be easily done using tools like [Hasura](https://hasura.io/…
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Working on mobile?
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After switching to Vulkan, the color of the game seems plain and not as bright/sharp as OpenGL.
Here are some screeshots. Left is OpenGL and right side is Vulkan.
#### Your system information
…
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### GZDoom version
GZDoom 4.12.1 Flathub
### Which game are you running with GZDoom?
Doom 2
### What Operating System are you using?
Linux x86_64
### Please describe your specific O…
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Beginning with macOS 10-14 Mojave, OpenGL and OpenCL frameworks will be deprecated, and favoured the Apple's Metal API.
Even Apple don't want to support Vulkan API natively, a former proprietary libr…