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ZDoom
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gzdoom
GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities
http://zdoom.org
GNU General Public License v3.0
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[BUG] Paths with non-ascii upper-case characters fail to be found if referenced
#2613
nikitalita
opened
13 hours ago
0
[Feature] WorldThingSpawned() works off of PostBeginPlay, we need an Event for BeginPlay too
#2612
Lemon-King
opened
1 day ago
0
[Feature] `QuatStruct` missing `ToAngles(Quat from)` function
#2611
nashmuhandes
closed
2 days ago
3
Search more paths in SHARE_DIR
#2610
Hex4dec
opened
3 days ago
0
Crash instead of reporting errors
#2609
MajorCooke
opened
5 days ago
0
[Feature] Add system searching for WebP
#2608
Hex4dec
closed
4 days ago
6
Add missing GC write barrier
#2607
MrRaveYard
closed
2 days ago
0
Pre(Un)morph fix
#2606
MajorCooke
closed
1 week ago
0
SPF_ROLLCENTER for Particles & Visual Thinkers
#2605
MajorCooke
closed
1 week ago
0
Face Camera for Textures Particles & Visual Thinkers
#2604
MajorCooke
closed
1 week ago
0
[Feature] Remove spawn sprite check for actors with a MODELDEF definition
#2603
jekyllgrim
opened
1 week ago
2
Add X, Y and Z offsets for VOXELDEF. Needed for voxelized weapons whi…
#2602
nashmuhandes
closed
1 week ago
1
Rename SourceRadius to SoftShadowRadius (to match VKDoom)
#2601
nashmuhandes
closed
2 weeks ago
0
[Bug] ObtainInventory() called before PreMorph() instead of after
#2600
MajorCooke
closed
1 week ago
0
[BUG] Inventory Actor with Classes in Map <String, Class> when called crashes using map.Copy(...) after Level Transition
#2599
Lemon-King
opened
3 weeks ago
0
add COMPATF2_NOACSARGCHECK to disable ACS function argument count checks
#2598
RicardoLuis0
closed
1 week ago
0
[Feature] Make launcher optional again
#2597
shaohme
opened
3 weeks ago
2
[BUG] Regression: brutalv21.pk3 and Project Brutality don't work anymore
#2596
shimdidly
closed
3 weeks ago
0
[BUG] GZDoom does not recognize $DOOMWADDIR.
#2595
yum13241
opened
3 weeks ago
0
[BUG] SBARINFO regression in "DrawString" function
#2594
liPillON
opened
3 weeks ago
2
[Feature] InputProcess() command manipulation
#2593
MajorCooke
opened
3 weeks ago
0
[Feature] GetWADName() for classes
#2592
MajorCooke
opened
3 weeks ago
5
bIsPuff and damagesource for puffs
#2591
jekyllgrim
opened
4 weeks ago
3
[BUG] Regression: UnMorphActor or adjacent logic is broken, as seen in Brutal Doom.
#2590
GrayFace
closed
1 month ago
2
[BUG] Regression: "crashout" no longer lets you copy the log easily.
#2589
GrayFace
opened
1 month ago
7
AuroraOS 5 compability
#2588
savegame
closed
1 month ago
1
Better named args
#2587
RicardoLuis0
closed
4 weeks ago
1
[BUG] CTD on Linux/Haskell/NVidia-Quadro mobile with only Doom2 loaded
#2586
MartinHowe426
opened
1 month ago
9
[Feature] AddStatusBarClass (multiple HUDs)
#2585
jekyllgrim
opened
1 month ago
1
[BUG] Boom sector movement limits of +/-32000 cannot be used in GZDoom
#2584
kitchen-ace
opened
1 month ago
0
[BUG] Hexen the "give" command shouldn't give to the player the morph ovum
#2583
LuciferSam8086
closed
1 month ago
2
[Feature] Introduce a partial config-override lump
#2582
Darkcrafter07
closed
1 month ago
7
[BUG] `map` in the middle of a cutscene prevents proper cleanup of cutscene
#2581
madame-rachelle
opened
1 month ago
0
[WEBSITE] Zdoom.org incorrectly lists latest download for GZDoom as v4.12.1
#2580
prettyFist
closed
1 month ago
1
[BUG] Items cannot obtain correct owner.height when being picked up from world
#2579
jekyllgrim
opened
1 month ago
3
[Feature] Make the Windows autobuild script more complete
#2578
LuciferSam8086
opened
1 month ago
0
Added ChangeTeam function for teamplay
#2577
Boondorl
closed
1 month ago
2
[BUG] MBF21: Player takes RadiusDamage from projectile in same splash group
#2576
mdecalza
opened
1 month ago
2
Provide a diagnostic message for the two 32-bit related static_asserts
#2575
jengelh
closed
1 month ago
0
Improvements towards waiting and desync messages when playing online
#2574
Boondorl
closed
1 month ago
0
Misc adjustments for how item spawns are handled
#2573
Boondorl
closed
1 month ago
0
Fix am_cheat modes 4-6 using SecretWallColor instead of WallColor
#2572
XaserAcheron
closed
1 month ago
0
Please let me run my game files by dragging and dropping/double clicking the wad>WITHOUT< needing to go through the file selection menu
#2571
Taftle10
opened
1 month ago
4
Scriptified the view squatting.
#2570
nashmuhandes
closed
1 month ago
0
[BUG] GZD starts stuttering after 30mins
#2569
pagb666
opened
1 month ago
5
[BUG] A 'G' at the start of a script error message
#2568
Blue-Shadow
opened
1 month ago
0
Added subclassing for use commands
#2567
Boondorl
closed
1 month ago
0
[BUG] Blur sphere powerup does not affect enemy aim
#2566
Kartinea
closed
1 month ago
0
Fixed unmorphed Actors still ticking
#2565
Boondorl
closed
1 month ago
0
[Feature] Amount reduction upon leaving a map for items without INVBAR flag
#2564
Blue-Shadow
closed
1 month ago
1
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