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I was looking up some tools for editing my Mii. When I saw this tool, I decrypted and dumped all my extdata. I go to 3ds/extdata_dump/dumps/f000000b/CFL_DB.dat and used a tool to edit my Mii. I went b…
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So this issue is just to document the upgrade to v10.1.3 and fixing the plugin loader.
Tomorrow I’ll see what I can do for this, it’s late here.
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Hi there @Spaqin, I recently got homebrew running on my 3ds and came across your project. I'm interested in building on top of fbwo when I have some free time. It would be a good exercise for me to ad…
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The hax always fails with homebrews with a large code section as stated in this thread: http://gbatemp.net/threads/easyrpg-3ds-rpg-maker-2000-2003-player-for-3ds.419889/
Maybe the problem is related …
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My System:
new 3DS, Europe, 10.0.1-27
Steps to reproduce the Issue:
1. Download https://gbatemp.net/threads/release-super-simple-calculator.399475/ (or any other HB)
2. Close the n3DS
3. Open it agai…
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I really love this port of the game, and Xtech in general, as it makes it possible for smbx to be ported to basically anything.
But one gripe i have is... where are the worlds stored?
I can find the…
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Accessing FTPD from the home menu was more convenient.
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When I'm trying to load the udsploit on the home-brew launcher it gets stuck on a red screen, i've tried several times rebooting the console and trying again but it keeps getting frozen on the screen,…
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I have all 3DS data routed through a local proxy to control what my 3DS can access or not. However, Homebr3w doesn't check at all for a set proxy.
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Is it possible to port gd_math.c to use VFP on the 3DS? This is an example code that I used to use in my homebrews:
```
.global multMatrix44FPU
multMatrix44FPU:
VPUSH {d8-d11}
VLDMIA r1…