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Hi!
I tried to use bricklayer in my ES6/babelified code and the import seems to fail:
``` javascript
import Bricklayer from 'bricklayer'
```
The `Bricklayer` results in an empty object.
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The mod loads in Linux with Mono, but not in Windows with the Microsoft .net runtime. The crash report in Windows says there is a missing block. Really all of the blocks are missing, because the mod d…
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### Describe the bug
I'm in the process of updating `gulpfile.js` from CommonJS to ESM, to support some updated plugins that come only in this format (mainly `gulp-imagemin`).
The main change is …
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I'm honestly not sure what the problem is except that my computer is running quite slowly suddenly and if I try to connect to my server, Aura Fury, it crashes upon trying to load me in. Here is the lo…
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**Game Version:** 1.16.5
**Platform:** Windows
**Modded:** Yes
**SP/MP:** Multiplayer
### Description
Used a steel chisel on a mudbrick/red creative block. The block disappeared, and now cra…
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Running on 64 bit Windows with 16 GB RAM
Game Version: v1.17.0-rc.5 (Unstable)
Loaded Mods: backpackpackplus@1.0.3, betterbloomeries@1.0.1, bettercrates@1.4.2, buildingplus@1.1.2, buzzwords@1.1.0, …
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**Crash type:** Multiplayer. **Fatal error** to server, near-instant and infinitely repeating until server stopped and went into a restart loop. Forced shutdown and mod removal/chunk regeneration was …
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We have patch endpoints that just take the properties to be patched. So the full object might look like:
```
{
id: string | number;
prop1: string;
prop2: string;
prop3: string;
…
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I repeatedly got this crash on the client side from looking at a village.
```
Running on 64 bit Linux with 62 GB.
Game Version: v1.17.3 (Stable)
9/10/2022 1:36:20 PM: Critical error occurred
Loa…
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Running on 64 bit Windows with 32 GB RAM
Game Version: v1.17.2 (Stable)
9/2/2022 7:41:55 PM: Critical error occurred
Loaded Mods: leadroof@1.2.0, necessaries@1.1.3, pieontheshelf@1.0.0, potonthesh…