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To little documentation/quests on blue skies.
They do not explain much of anything with the only thing being that there are 2 dungeons and you should find them And that the name of the 1st dungeon …
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```
It would be nice if wall height, orientation and zoom levels could be saved so
i don't have to set them every time i start a level.
```
Original issue reported on code.google.com by `gaschamberb…
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```
It would be nice if wall height, orientation and zoom levels could be saved so
i don't have to set them every time i start a level.
```
Original issue reported on code.google.com by `gaschamberb…
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Forces your units to always run while it's on. Or maybe select units saved with persist-table, though I don't know if that is exposed to C++. I guess it could be a script anyway.
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Let's talk about gameplay speed.
I think the speed at which the game runs during the missions is way too high, by about 30% or so. For reference, I remember playing in 1996 on a 90MHz Pentium, whic…
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I do have a problem when compiling the source code on windows: the collect2 reports a fatal error saying that could not find ld, but it is installed on my environment:
g++ -Wall -std=c++1y -Wno-sig…
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```
Start the attached testmap in r1813. Notice blue refuses to mine gold at all
and will go broke even though his base is surrounded by gold.
Behavior is related somehow to map layout. This map beh…
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Load the attached save in KeeperFX v0.4.6 r1783 patch, git c055f65, dated 2015-12-06 13:43:09.
Wait a little while and imps will start to walk over to the neutral ground across lava to claim it(which …
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The Bullfrog Library could be changed into a static library, and kept in separate folder. This way it would be much easier to share patches with other Bullfrog games, ie. keeperfx or genewars.
Exam…
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Bots getting stuck at Inn Keepers and graveyards.
Also Bots at high levels found in Human starting area (graveyard).