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dkfans
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keeperfx
Open source remake and Fan Expansion of Dungeon Keeper.
https://keeperfx.net/
GNU General Public License v2.0
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Locked Secret Doors have a visible key.
#3723
PlebSupporter
opened
2 hours ago
0
Working creatures can damage allied players.
#3722
PlebSupporter
opened
2 hours ago
0
Lightning Traps will target allied creatures.
#3721
PlebSupporter
closed
2 hours ago
0
SpellEffect on shot can use name
#3720
walt253
closed
16 hours ago
0
Create Tunneller and Create Digger setup
#3719
Spatulade
closed
8 hours ago
0
Multiply Creature copy more stuff
#3718
walt253
closed
2 days ago
0
SPLIT THE COMMAND LINE "CREATURES" INTO CREATURE.CFG TO SIMPLIFY READING
#3717
Dragonlich8
closed
2 days ago
1
Add function calculate_correct_creature_max_health to fix issue with modifier
#3716
walt253
opened
3 days ago
0
Added Senses and Appearance blocks to SET_CREATURE_CONFIGURATION
#3715
Loobinex
closed
2 days ago
0
Fix for Creature Creation via cheat menu
#3714
walt253
opened
3 days ago
2
MAP AREAS WITHOUT CEILINGS
#3713
Dragonlich8
opened
3 days ago
0
Player is informed whom their Secret Door was spotted by
#3712
AdamPlenty
opened
4 days ago
0
Tell players who spotted their Secret Door
#3711
AdamPlenty
opened
4 days ago
0
Add Synergy Bonuses and New TotalCapacity Formulas to terrain.cfg
#3710
AndersonHK
closed
3 hours ago
1
Init Creature Model Stats
#3709
walt253
opened
5 days ago
3
Added remaining fields to SET_CREATURE_CONFIGURATION
#3708
Loobinex
closed
3 days ago
0
Separate music volume from "main" volume.
#3707
xtremeqg
opened
5 days ago
0
Distinct icon for Secret Door warning
#3706
AdamPlenty
opened
6 days ago
0
Fixed sliders
#3705
xtremeqg
closed
5 days ago
0
Fixed crash when holding enemy creature in hand at the edge of the screen
#3704
Loobinex
closed
6 days ago
0
Allow to flip FixedAnimSpeed
#3703
walt253
closed
6 days ago
0
More Configurables Options for cubes.cfg
#3702
walt253
opened
6 days ago
1
Light Intensity configurable per creature
#3701
walt253
closed
2 days ago
1
conceal command can go out of bounds
#3700
benlp91
closed
5 days ago
1
Tunnels displaying correctly in low walls mode
#3699
Spatulade
opened
1 week ago
2
Trap EffectType Accepts Names
#3698
walt253
closed
5 days ago
2
Fight menu crashes game when hand contains 5+ things with different owners
#3697
elemanzer
closed
6 days ago
10
Volume controls are not storing the changed values
#3696
Loobinex
closed
5 days ago
0
Comments for classic bugs on rules.cfg
#3695
walt253
closed
1 week ago
0
Fixed continue campaign
#3694
xtremeqg
closed
1 week ago
0
Fixed crash bugs discovered with Abyss Guardians
#3693
xtremeqg
closed
1 week ago
0
Fixed intro crash on multi-channel audio setups
#3692
xtremeqg
closed
1 week ago
0
Map specific config settings not freed when selecting other map
#3691
Loobinex
opened
1 week ago
0
Crash when loading 7.1 audio device
#3690
Loobinex
closed
6 days ago
2
Continue save is broken
#3689
Loobinex
closed
1 week ago
2
Crash on Abyss Guardians map 2
#3688
Loobinex
closed
1 week ago
4
Remember map specific magic names
#3687
Loobinex
closed
1 week ago
0
Recharge Time is broken
#3686
benlp91
closed
1 week ago
0
CHANGE THE LOGIC OF DROPDEAD / SCREAM ANIMATIONS
#3685
Dragonlich8
closed
1 week ago
1
Fix required for Post Undead Keeper Level 1: Ludim
#3684
elemanzer
closed
1 week ago
0
Include ffmpeg in CMake build
#3683
Linvail
closed
1 week ago
0
Renamed death states and used enums for animations
#3682
Loobinex
closed
1 week ago
0
CREATURES CAN KICK CORPSES/STUNS
#3681
Dragonlich8
opened
1 week ago
4
NEW JOBS/ACTIVITIES FOR CREATURES
#3680
Dragonlich8
opened
1 week ago
1
NEW ANIMATION SLOTS FOR CREATURES
#3679
Dragonlich8
opened
1 week ago
1
More computer checks for tasks
#3678
AdamPlenty
opened
1 week ago
2
Word of Power shots can cast spell on target creatures
#3677
Loobinex
closed
5 days ago
2
Custom campaign sound
#3676
xtremeqg
opened
1 week ago
0
Perform sanity check after loading game settings
#3675
xtremeqg
closed
1 week ago
0
Prevent vandalizing glitch
#3674
walt253
closed
5 days ago
1
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