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What about adopting just-in-time (JIT) compilation for GDscripts?
JIT compilation has no disadvantages over interpreted code (aside from slower startup, in some cases) and many advantages, mainly in …
ghost updated
3 years ago
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Write clear, concise and in textual form.
The steam profile that currently comes with firejail cause issues with sound in Shadowgate (using pulseaudio). Without firejail, the sound works perfectly …
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**Godot version:** 3.2.1
**Admob Plugin version:** first happened in 3.0.0, but remains in 3.0.1
**Issue description:**
So, I tried to implement ads using this module, and... it didn't work. …
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Hi there! First of all, excited to try out anything that lets me do gamedev in Kotlin 😄
However, I ran into a number of hitches in the getting started:
If you navigate directly to Getting Start…
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Trying to debug on my RPI Zero. I get this message:
Latest version of mono installed.
Mono JIT compiler version 5.18.0.240 (Debian 5.18.0.240+dfsg-3 Sat Apr 20 05:16:08 UTC 2019)
Copyright (C) 200…
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## Defintions
- Zombie job
means a job where execution process has been interrupted by a JVM crash, so JOB will never be updated with results from security product. So caller would wait "foreve…
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Hi there !
This is more a question than an issue, I don't know if there's a better place to ask.
I am currently working with contributors on adapting Kotlin to godot’s GDNative, using kotlin cin…
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I have a french version of Windows 7. If is set the language to english, the labels are still displayed in french.
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**Describe the problem or limitation you are having in your project:**
Currently the `api-classes-generator` and the `entry-generator` use a errorprone and hard to understand code generation using st…
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This is still an issue with 1.1stable.
Tried Oracle Java 7 and 8.