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I'm testing so good
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Issue mentioned on reddit here: https://www.reddit.com/r/godot/comments/bxxo69/rendering_freezes_in_vive_headset_in_linux_glesv2/
Need to investigate this, see if we can reproduce it
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This is taken from the VQA.py file, where the evaluation of the test data is taking place
answer_list = [answer for answer in data_loader.dataset.answer_list]
for n, (image, …
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# Content warning
Animorphs is a war story full of tragedy and trauma. There are graphic depictions of bodily injuries and mutations.
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Images generated with [Text to Image API](https://d…
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After 2 hours of experimenting with PS, reading and watching all tutorials, github questions etc, I still am not able to figure out what should I need to do for an inpainting to work, it is implemente…
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There are a number of issues out there (both listed here on the STL repository and also things like https://developercommunity.visualstudio.com/content/problem/193041/the-visual-c-2017-condition-varia…
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![](https://abby.amulet.works/img/64bfa.png)
![](https://abby.amulet.works/img/992bf.png)
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:page_facing_up: Documentation
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* [P1502R1](https://wg21.link/P1502R1) Standard Library Header Units
+ Original issue: #60
+ [Walkthrough: Build and import header units in Microsoft Visual …
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Hi,
When using ThorVG on embedded systems me and our users also faced hard to debug out-of-memory issues. According to my best understanding these memory areas are used now:
- Normal heap with `m…