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- Show slices highlighting ROIs known to be frequently erroneous
- also, find all ROIs with outlying values (such as 5% zeros, or over 6mm thickness) and show slices on them
- implement keyboard …
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It sucks when you're watching a demo in autotrack when suddenly autotrack changes pov to a less interesting player/situation. This happens a lot on powerup spawns - even if the current autotracked pla…
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```
An option to enable intelligent corners and to manually(or default) add
different tasks to those corners(even macros) would be great. For example: When
you tap lower right corner you minimize al…
-
```
An option to enable intelligent corners and to manually(or default) add
different tasks to those corners(even macros) would be great. For example: When
you tap lower right corner you minimize al…
-
```
An option to enable intelligent corners and to manually(or default) add
different tasks to those corners(even macros) would be great. For example: When
you tap lower right corner you minimize al…
-
```
An option to enable intelligent corners and to manually(or default) add
different tasks to those corners(even macros) would be great. For example: When
you tap lower right corner you minimize al…
-
```
An option to enable intelligent corners and to manually(or default) add
different tasks to those corners(even macros) would be great. For example: When
you tap lower right corner you minimize al…
-
Currently the signal list is just a dump of what comes out of the simulator. We might want some nesting on large designs. Also, map to/from Mosaic/spice names?
Ties into #2 in that it's the same co…
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Add intelligent error handling to scripts.
My current plan is to use the following function:
```bash
runcmd() {
$1 2>/dev/null;
s=$(($s+$?));
}
```
where $s is a local va…
-
```
An option to enable intelligent corners and to manually(or default) add
different tasks to those corners(even macros) would be great. For example: When
you tap lower right corner you minimize al…