QW-Group / ktx

KTX: a QuakeWorld server modification
GNU General Public License v2.0
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REQ - intelligent autotrack #132

Open mushis opened 3 years ago

mushis commented 3 years ago

It sucks when you're watching a demo in autotrack when suddenly autotrack changes pov to a less interesting player/situation. This happens a lot on powerup spawns - even if the current autotracked player is near the quad, it seems to me that the algorithm changes to the pov of the player that is closest to the powerup. i think this situation could be easily improved, for example: only change pov if the current autotracked player is placed in "more than 20 meter radius" of the powerup.

I'm sure that there are more situations where autotrack could be improved, but this is the most annoying one imo.

mr0wnage commented 3 years ago

support this! these switches are so annoying

mushis commented 3 years ago

another request, is, when it changes pov for someone close to quad (quad location), if that guy gets killed, change POV to the one that killed him.

mushis commented 3 years ago

yet another unwanted behavior: autotrack changes to quaded guy. but I don't want to see quaded guy, and change to a different player. If quadded guy dies, the pov changes to another player :( even though i wasn't even watching quadded guy :(