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> Chunks are used to store the tile layer data for infinite maps.
https://doc.mapeditor.org/en/stable/reference/json-map-format/#chunk
"Currently not supported"
https://github.com/craftworkgame…
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### Disclaimers
- [X] I have searched the issue tracker to check if the issue has already been reported.
- [X] My issue happened while using mods.
### What happened?
For some reason, the editor gen…
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Type: Bug
I'm trying to debug Monogame using Microsoft's version of VS Code and it keep telling me this isn't a microsoft version. I uninstall several times and reinstalled the official microsoft ve…
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Today I started building the source of MonoGame on my desktop. And upon trying to install the generated package for project templates I get the following error:
`C:\Program Files\dotnet\sdk\3.1.201…
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As the MonoGame team prepares for upcoming releases, it is good to get feedback from the community as to any pains related to documentation and note any gaps / questions developers have had whil…
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Even after adding every single DLL from the latest release of Nuclex Framework on CodePlex archive, as well as a port of NuclearWinter for MonoGame, multiple types fail to be identified in Visual Stud…
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Right now, to execute the game on macos, you need to run the executable inside the package.
Here's a related discussion:
http://community.monogame.net/t/monogame-3-5-not-generating-app-file-on-m…
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This is a screenshot from a monogame project, scaled to 12x resolution, using an OrthographicCamera with a ScalingViewport from Monogame Extended.
The old man is a Texture2D, drawn with a normal spri…
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The wine prefix setup script on [https://docs.monogame.net/articles/getting_started/1_setting_up_your_development_environment_ubuntu.html](https://docs.monogame.net/articles/getting_started/1_se…
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As I had problems to find a corresponding issue which describes the problem better, I opened this issue here (with solution).
It's connected with #156
The problem is that it's possible to "clic…