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How does the PPSSPP and PSP ad hoc system work?
Is it possible to pair a device to a computer? What if the computer broadcasted a network? A lot of PSP games had an infrastructure mode in which wou…
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Make it possible to use fileio, fileXio, and lwip/ps2ip in a unified file descriptor namespace.
Something similar already exists in pspsdk: https://github.com/pspdev/pspsdk/blob/61fc8f79991ede62227…
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The `remove` function from stdio appears to be missing.
The implementation could probably be a wrapper around `__set_errno(sceIoRemove(path))`.
E.g. PS2 SDK does this:
https://github.com/ps2dev…
glebm updated
11 months ago
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Is it possible to add a additional setting to configurations to make home button works with two ways?
1 - to get access to emulator menu (like now)
2 - to make it work like in native games (gray exi…
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i've been trying to port my gnuboy fork to psp, and while it works fine in PPSSPP, it crashes on real psp with fw 6.60, which might or might not be due to wrong struct layouts when *anything* using th…
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The `remove` function from stdio appears to be missing.
The implementation could probably be a wrapper around `__set_errno(sceIoRemove(path))`.
E.g. PS2 SDK does this:
https://github.com/ps2dev…
glebm updated
11 months ago
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```
CC __retarget_lock_init.o
../../../src/libcglue/lock.c: In function ‘__retarget_lock_init’:
../../../src/libcglue/lock.c:31:36: error: invalid type argument of ‘->’ (have ‘_LOCK_T’ {aka…
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In https://github.com/rust-lang/libc/blob/0292b4eff4dc8f83c2098fa97ae2623b557c299f/src/psp.rs#L1018, Portuguese is misspelled.
I don't think this can be fixed without causing breakage due to it be…
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i'm trying to compile 'main' branch for PSP in order to port my feature, however ...
SDL_DetectCMakePlatform() correctly detects the platform i compile for and sets SDL_CMAKE_PLATFORM psp, however …
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I don't quite like the current scripts because they don't pass the return value of `make` and always return 0, making it look like it succeeded when it actually didn't.
I've written a better, more …