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Currently, leylines render on blocks by positioning the leyline quads a short distance above the normal block quads. This is because the leyline layer uses 4 quads per side to facilitate connected-tex…
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A serializer that generates JS code which creates the term+ quads + dataset could be used to generate a dist of the triples/quads and would allow to require the data without the need to handle the dis…
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The [socket docs](https://docs.micropython.org/en/latest/library/socket.html) state:
> The native socket address format of the socket module is an opaque data type returned by [getaddrinfo](https:/…
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Currently, we visualizer depth maps as point clouds, each point representing a sample on the depth image.
For 4k images (3840x2160) that's 8.4mio points which means we have to do a lot of vertex & …
Wumpf updated
3 weeks ago
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I have tried double clicking in the number field next to the Target Vertex Count slider but no matter what I can't type a number directly into the field.
This seems to be broken.
I am trying to …
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We triangulate 3do meshes before display. This causes texture distortion on quads that are trapezium shaped.
Some options:
1. render GL_QUADS (deprecated) and hope they interpolate as expected
1.…
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# Problem description
For a defined trigger on INSERT into the RDF_QUAD table, the trigger fires also when the quad already exists in the database. On the other side, a DELETE trigger is only trigger…
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**Is your feature request related to a problem? Please describe.**
Not a problem but a gap in what Quads can provide as a provisioning tool.
**Describe the solution you'd like**
Study the cost an…
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I want to update a graph with a user-provided SPARQL-Update string that may contain relative URIs. In order to do that, I am pre-processing the string using `parseUpdate` (AFAIK that is a way to do th…
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this was listed in the 0.7.1 changelog on teeworlds.com, but isn't ingame:
+ scale indicator for selected quads with zoomlevel
+ visualise if images are used by layers
+ added shortcut to create qu…