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This is the second part of the roll-the-dice stage.
When a number is rolled, the server looks for settlements on the hexes (max 2 hexes). If a settlement or city is built on a node, the server will …
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Some assassination and tip-off missions require to fly to a specific base and interact with the core terminal.
It would be useful if ED Pathfinder would allow looking up bases by system and/or se…
ghost updated
6 years ago
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I created a user with the same name as an existing user but with a different password (don't think this should be alowed). When I placed my first road and settlement, the game history thought that bo…
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# Task Description
This task outlines work to improve the road network in both Morocco and Western Sahara.
Improvements that will be addressed include the following:
- Correcting road connect…
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http://www.businessinsurance.com/article/20180613/NEWS06/912321984/Data-breach-litigation-against-optometry-board-revived
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Hi,
I've seen an interesting issue (bug) with the AI playing as Dutch Colonies. They started the revolution long before me, lost some of their colonies to the Stadtholder and then reconquered them …
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Hi,
Here is the log produced :
Arguments: (, )
--- Logging error ---
Traceback (most recent call last):
File "E:\Unknown-Horizons\python\lib\logging\__init__.py", line 983, in emit
ms…
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### Model
- [ ] How to build the graph for the board? Should `board.js` support graph boards and list boards? Should the nodes of the graph be the tiles or should they be the points where three tiles …
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The obvious reason is that not everyone can land there, the less obvious one is that I have decided they are not important ;)
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Beaver model not performing well in settlements
#### 20210701-231515_08_SelawikVillage_1000m
![grafik](https://user-images.githubusercontent.com/4864803/223266908-aa62d5d7-3f0b-43bc-bac0-25715c8a1…