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We-the-People-civ4col-mod
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Mod
This is the repository where the mod resides.
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Trade quest progress appears to be reset on every tax rate change, making trade quests (with Europe at least) impossible to complete
#1031
yanidubin
opened
2 days ago
1
Talking to Village Chief bugs out if a unit that cannot talk to chiefs is selected and ahead of the unit that can talk to the chief.
#1030
Razonatair
opened
3 days ago
1
"More siblings than memory allocated" errors on startup
#1029
Jasquith88
opened
5 days ago
1
Overabundance of mulattos
#1028
devolution79
opened
2 weeks ago
1
Game crash after winning WOI when using Russian language
#1027
MrZorG33
opened
3 weeks ago
1
description of unit abilities is missing
#1026
MrZorG33
closed
6 days ago
1
new units in settlements after the declaration of Independence
#1025
MrZorG33
closed
4 weeks ago
1
purchase of several units in Europe/Africa/Port Royale
#1024
MrZorG33
opened
4 weeks ago
0
crash when merging musket stacks
#1023
Voker57
closed
1 month ago
2
freedom bells bonus text missing
#1022
MrZorG33
opened
1 month ago
0
Barras dev
#1021
barra81
closed
1 month ago
0
Develop
#1020
barra81
closed
1 month ago
0
[v4.1 Bug] Inconsistent values for law and happiness, depending on if population size was reduced or increased
#1019
estebanthebad
opened
1 month ago
2
[v4.1 Improvement] Update english pedia for fog and sand storms
#1018
estebanthebad
opened
1 month ago
0
[v4.1 Bug/Request] Prepared settler is not teachable/update colopedia
#1017
estebanthebad
closed
5 days ago
2
[v4.1 Bug] Tooltip for planting forrest refers to base terrain instead to plantable forrest type
#1016
estebanthebad
opened
1 month ago
0
[v4.1 Request] Improve colopedia text about goods ingredients and products
#1015
estebanthebad
opened
1 month ago
0
[v4.1 Bug] EN colopedia: Link from indigo to logwood broken
#1014
estebanthebad
closed
4 weeks ago
1
[v4.1 Feature request] Adjust game option/mechanic "Unrest depends on city size"
#1013
estebanthebad
opened
1 month ago
0
[v4.1 Bug] Improvement clay pit can not be constructed
#1012
estebanthebad
opened
1 month ago
0
updateCityScreen Exception
#1011
throwgame
opened
1 month ago
5
The mod crashes after 2 launches
#1010
cobblercsgo
opened
2 months ago
0
Horse yields from random event not affected by Pasture nor Expert
#1009
dbrakman
closed
2 months ago
4
Make the code know if it is running network synced or asynced
#1008
Nightinggale
opened
2 months ago
0
Pathfinding going thru Rock Reef
#1007
dirlewagen
closed
2 months ago
17
TradeRouteBug - City storage limit exceeded
#1006
raubwuerger
opened
2 months ago
8
Random crash
#1005
Allihuuppa
opened
2 months ago
17
change of graphics of Large forts
#1004
MrZorG33
closed
2 months ago
1
ships can no longer get rid of negative effects in forts
#1003
MrZorG33
closed
3 months ago
3
Python exception on the Domestic Advisor screen on the Domestic Market tab
#1002
MrZorG33
closed
3 months ago
1
Traderoute calculations should be done per player rather than per unit
#1001
Nightinggale
opened
3 months ago
3
incorrect Campesh icon
#1000
MrZorG33
closed
3 months ago
6
weak illumination of units on the Military Advisor screen
#999
MrZorG33
opened
4 months ago
0
colopedia error we the people 4.1 - Domestic Geese
#998
solbra23
opened
4 months ago
0
Quest "Trade Guns with Europe" shows wrong target number
#997
victorxup
closed
2 months ago
8
Expert Trapper cannot be bought
#996
victorxup
closed
3 months ago
4
Five Markets Quest provides only 2 options when done (XML issue)
#995
victorxup
closed
2 months ago
5
Moving a ship from sea into a colony will not update the area's UnitAI cache correctly
#994
Nightinggale
opened
4 months ago
1
Coastal ships can spawn in Europe
#993
Nightinggale
opened
4 months ago
1
Unidentifiable C++ exception when switching between Domestic Advisor tabs
#992
victorxup
closed
3 months ago
2
End of turn crash
#991
andushow
opened
4 months ago
0
Domestic Advisor Sorts Total Happiness Improperly
#990
Razonatair
opened
4 months ago
0
European start locations too close
#989
princess-mikus
opened
4 months ago
0
NMS - Cannot Directly Assault Unit On Roaded Hill From Unroaded Tile
#988
Razonatair
closed
6 days ago
2
River Fishing Nets Improvement Added
#987
Razonatair
closed
5 months ago
0
Undo Fishing Nets Large Rivers Enabling
#986
Razonatair
closed
5 months ago
0
Fishing Boats Are Allowed On Large Rivers Now
#985
Razonatair
closed
5 months ago
0
Translation for Founding Father Concept in Colopedia Needed
#984
Razonatair
closed
5 months ago
6
Bug fix for FF Logic + Colopedia Minor Update
#983
Razonatair
closed
5 months ago
0
Founding fathers avoiding me
#982
andushow
closed
5 months ago
8
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