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There is occurence where ZzLog.logLevelStart is called once, but ZzLog.logLevelEnd is called twice. This is similar to malloc and free, how 2 free calls are invalid...
Investigating and fixing
ghost updated
10 years ago
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Implement zombies which chase skaters and kill them on contact.
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You're supposed to see a skater appear but nothing appears.
This could _possibly_ be because the sprites are drawn in full during the vertical blanking period rather than on a scanline-by-scanline b…
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Admin panel: place beers on taplist
lets discuss this, I want to understand what you guys have in mind for the flow and functionality behind this. Once I have an understanding of how we want this to …
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This has happened twice to me, but only once on current patch. When I die, it seems to turn off the arcane interface, resetting all levels and making me have to turn the interface back on as if I neve…
Churr updated
10 years ago
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Conductive pipe, stone or golden, explodes soon after it is conncted to low-output engines via wooden conductive pipe. I'm using 4 electrical engines from Forestry connected to a single wooden conduct…
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Migrated from [rt.perl.org#62176](https://rt-archive.perl.org/perl6/Ticket/Display.html?id=62176) (status was 'resolved')
Searchable as RT62176$
p6rt updated
15 years ago
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Migrated from [rt.perl.org#2095](https://rt-archive.perl.org/perl5/Ticket/Display.html?id=2095) (status was 'resolved')
Searchable as RT2095$
p5pRT updated
23 years ago