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The game server crashes if the `DHooks` or `SDKHooks` extensions are loaded, even without having any plugins ON, when typing `quit` into the game server's console.
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When I'm playing Slender, if the server map change, the can't go next the steps after unloading SF2 bosses and the server is unresponsive.
```
L 04/24/2024 - 00:04:44: [game_mode/sf2/sf2.smx] ----…
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# Basic informations
- WIN10 22H2 19045.4412 [Windows]
- **VSCode version:** 1.90.2
- **Extension version:** 8.02
Compile file:
The current file is not a SourcePawn script.
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### Describe the bug
when testing highlighting on cpp file, got error:
treesitter/highlighter: Error executing lua: /use/share/nvim/runtime/lua/vim/treesitter/query.lua:557 No handler for has-ancesto…
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```
Well, this is not really our fault. The antistick system itself works fine
now.
But the engine freaks out when players get stuck into eachother - or when
collision groups are changed frequently…
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```
Well, this is not really our fault. The antistick system itself works fine
now.
But the engine freaks out when players get stuck into eachother - or when
collision groups are changed frequently…
-
error logs
```
L 04/19/2024 - 22:13:03: [SM] Exception reported: Unexpected value being overwritten for CTFPlayer::CanAirDash()::PatchRequiredDeployTime (expected 0.69, got 1.00 / 3f800000)
L 04/19…
-
```
Well, this is not really our fault. The antistick system itself works fine
now.
But the engine freaks out when players get stuck into eachother - or when
collision groups are changed frequently…
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Hello, my linux dedicated server sometimes crash during map transition:
```
----------------------------------------------
CRASH: Tue 14 Apr 2020 03:00:32 PM CST
Start Line: ./srcds_linux -debug d…
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edit: see below