-
### Is there an existing issue for this?
- [X] I have searched the existing issues
### Tested Build
skyline 1280
### Android Version
12
### SoC type
Exynos
### Device GSMArena link
https://m.…
-
### Is there an existing issue for this?
- [X] I have searched the existing issues
### Tested Build
skyline-1625-release
### Android Version
12
### SoC type
Snapdragon
### Devi…
-
### Is there an existing issue for this?
- [X] I have searched the existing issues
### Tested Build
Edge 29
### Android Version
13
### SoC type
Snapdragon
### Device GSMArena l…
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# Compatibility Report
- Name of the game with compatibility issues: Disco Elysium
- Steam AppID of the game: 632470
## System Information
- GPU: GTX 1070
- Driver/LLVM version: nvidia 440.26
…
-
### Is there an existing issue for this?
- [X] I have searched the existing issues
### Tested Build
Edge 36
### Android Version
13
### SoC type
Snapdragon
### Device GSMArena link
Vivo iQOO 1…
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Error building Vulkan Samples on MacOS Sonoma 14.5. I tried adding to CMakeLists.txt, etc.
```
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -stdlib=libc++")
```
but it didn't help.
Here's the output…
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There is currently no Wayland-Vulkan support outside of SDL2 and libretro, I'm not sure how much this matters.
With respect to SDL2, it works fine with OpenGL, but things goes quite wrong with Vulk…
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I suggest some semantics:
1. Uniform equal operator
```
uniform = glm::vec3(0.0f); //also updates shaders
```
2. Attribute restrict types
```
vao.format(bindingID, /* may have additional se…
ghost updated
7 years ago
-
This is a permanent issue where we will list areas of the framework that need better documentation. Feel free to tackle these tasks if you have time.
# XMLDoc improvements
## TooltipContainer
…
-
### Is there an existing issue for this?
- [X] I have searched the existing issues
### Tested Build
1318
### Android Version
12
### SoC type
Snapdragon
### Device GSMArena link
https://www.gs…