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Hello. I have simple question - HOW?) Blender cannot bake animations created by curving in a curve. When exporting such an animation, the mesh does not move with a curved ribbon, but simply flies up, …
ghost updated
4 years ago
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**This thread is for technical discussion about the code behind formspecs. It's not about the formspec language itself, but the implementation of it. Please do not request any user-facing features her…
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## Problem description
Tweening angles is chaotic
## Attach a .c3p
[AngleTween.zip](https://github.com/Scirra/Construct-3-bugs/files/5058043/AngleTween.zip)
## Steps to reproduce…
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I cloned this repo locally and then used a full text indexing package on its contents. I can't seem to find any samples that show how to use AWS scripting to do the following operations:
* Execute…
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npm install --save @types/gsap
there is no
TweenLite.to
only have Tween.to
and I found in gasp-core.d.ts
declare class TweenLite extends gsap.core.Tween {}
…
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**Godot version:**
v3.1.1.official.stable
**OS/device including version:**
ubuntu 18.04 LTS
**Issue description:**
New tween instances sometimes receive "tween_all_completed" signals …
aburg updated
3 years ago
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Unity 2018.2.14f1.
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I did use tween.js a lot in combination with three.js, where there are quite often tweens that need to manipulate properties of different objects at the same time.
What I did mostly was to handle thi…
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##### Description of the problem
Whenever an object is scaled to 0 (scale.set(0,0,0)) or a camera and target are at position (0, 0, 0), ThreeJS stops rendering the objects and fills the console wit…
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**Godot version:**
3.0.2 Stable
**OS/device including version:**
Windows 10
**Issue description:**
There currently doesn't seem to be an easy way to chain various tweens together. Having a to…