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## About
At the moment a scene launched with a sceneAudio in it, will not load with the audio file.
## Proposal
If a scene contains a single audio file, include it in AR
If a scene contains mu…
calrk updated
9 months ago
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I am attempting to create an SCNGeometry from a Mesh, and I have encountered an issue where normals are not copied to the SCNGeometry if the vertex normals have the same values as the face normals. In…
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### Description of Issue
Hi Experts,
I would like to support reading the decals to usd file.
A face can have many decals; A decal can across many faces. Different decals on faces have order …
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It is inconvenient to rename model file's name to "scene" to upload.
In usual case it can be assumed that one zip file have only one model.
So if the model file is discerned by it's extention the f…
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## Request for Mozilla Position on an Emerging Web Specification
* Specification Title: The `model` element
* Specification or proposal URL: https://github.com/immersive-web/model-element/blob/mai…
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Hello,
We are trying to compile this tool against USD version 21.05 and getting the following errors. It looks like some API changes have been made.
We have attempted to build using both of…
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The roughness value in a texture can be declared in USD to come from any channel, for example, in this asset it comes from the alpha channel:
![image](https://user-images.githubusercontent.com/151011…
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Some models do not export and animate as expected.
Here are two samples:
https://sketchfab.com/models/710bbaccf8a442ea9b900354361f6d5a
https://sketchfab.com/models/8d06874aac5246c59edb4adbe3606e0…
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Hi, taking a look at your materials branch. Guessing that api.h might be providing HDOSPRAY_API, so therefore i'm expecting to find it in the repo itself. Does it come from another package?