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At the moment only 4 sync parameters are supported. The upcoming release of KAT will support sync parameter sizes of 1, 2, 4, or 8 parameters.
Fewer parameters will reduce sync speed but free up pa…
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**Describe the bug**
When loading a "build and test" avatar with OSC enabled, the OSC mapping is not generated.
**To Reproduce**
Steps to reproduce the behavior:
1. Enable OSC in-game
2. Load a…
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It doesn't work neither with mono or without it just doesn't show up in game in debug
I also only have the mouth tracket not sure if that is what causes it
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### Discussed in https://github.com/vrchat-community/osc/discussions/3
Originally posted by **benaclejames** February 17, 2022
This would help avoid sending/processing unnescessary data when i…
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Thanks so much for creating this tool, that's exactly what I've been looking for :-)
(I'm not using VR chat, my goal is to receive Quest2 fingers data in Max over OSC).
It kind of work, when running…
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**Describe the bug**
Expression parameters that contains whitespaces in its name cannot be modified via OSC input.
According to the debug consoles, it seems that address and value are received norma…
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**Describe the bug**
Using the C# OSC package suggested in the docs
When trying receive a boolean value with it, the value always returns as a False
After further investigation it seems that a …
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**Describe the bug**
when playing in screen mode none of the button endpoints listed in the [controller docs](https://docs.vrchat.com/v2022.1.1/docs/osc-as-input-controller) work
**To Reproduce**
S…
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**Describe the bug**
If an avatar does not have an OSC mapping, the avatar will fail to initialize if OSC is enabled.
**To Reproduce**
Steps to reproduce the behavior:
1. Follow steps in #24
2…
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I'm not sure if I'm doing anything wrong, but it doesn't seem like any of the `/avatar/parameters/OscTrackedPos{X,Y,Z}` parameters are sent to vrchat. The box on my hand rotates when I rotate *either*…
Gosha updated
2 years ago