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I'm wondering if it'd be useful to share back what "popular" WebXR experiences, e.g Moonrider, Mozilla Hubs, Escape Artist, etc do work, which one do not, etc in the same spirit as ProtonDB might help…
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There are many many use cases for text input and currently each framework or site is creating its own virtual keyboard implementation. Browsers have their own for 2D websites and URL input, it would b…
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/tpac this repo has started but it would be great to move it forward and have a chat about it.
Related https://github.com/immersive-web/webxr/issues/1200
https://github.com/immersive-web/webxr/iss…
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Android Chromeにて、Scene ViewerではなくWebXRが起動する理由を調べる。
条件が不明で、同じ端末でもコンテンツによってや日によってはWebXRが起動したりしなかったりする。
WebXRの方がコンテンツとして価値が高いものを提供できるので、この条件は明確にして起きたい。
ちなみに、起動優先度的には`webxr scene-viewer quick-look`とな…
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In the issue title above add the document name followed by the date of this request, then the date of your proposed deadline for comments.
- name of spec to be reviewed: WebXR Gamepads Module - Lev…
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In the issue title above add the document name followed by the date of this request, then the date of your proposed deadline for comments.
- name of spec to be reviewed: WebXR Augmented Reality Mod…
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Read documentation and sample code:
- https://threejs.org/
- https://chrome.google.com/webstore/detail/webxr-api-emulator/mjddjgeghkdijejnciaefnkjmkafnnje
- https://immersive-web.github.io/webxr-…
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Runs fine for several minutes w/ hand tracking, until the following crash occurs:
```js
Unable to get property '0' of undefined or null reference
TypeError: Unable to get property '0' of undefine…
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Hello everyone,
I suggest a new metadata element to enable a better indexation in web browsers for webxr content. Maybe something like `` with vr and/or ar in content.
(from https://github.com/immer…
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### Description
The current behavior in WebXR is that ray is always a straight line.
### Solution
The ray bend while wobbling or selecting and pulling, like a lasso. See the Mixed Reality Toolkit (…