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## Bevy version
0.13.2
## Relevant system information
Adapter informations:
```ignore
`AdapterInfo { name: "NVIDIA GeForce RTX 4060 Laptop GPU", vendor: 4318, device: 10400, device_type: …
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## What problem does this solve or what need does it fill?
Diagnostics have no concept of display precision, so values for all diagnostics are displayed using a hard-coded static precision of `6` i…
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```
thread 'Compute Task Pool (3)' panicked at /Users/REDACTED/.cargo/registry/src/index.crates.io-6f17d22bba15001f/bevy_editor_pls_default_windows-0.8.0/src/cameras/mod.rs:437:64:
called `Result::u…
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I am using this plugin to outline the selected objects in an editor like application. One of the issue I have is with non-manifold meshes (meshes where all the edges are not part of exactly 2 faces). …
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## Bevy version
Bevy 0.6.1 (and main 28ba87e6c8f48a6b41b6743b748a72d41728523c )
## Operating system & version
Windows 10 x64
Chrome Version 99.0.4844.84 (64-bit)
## What you did
Built `…
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## Bevy version
0.11
## \[Optional\] Relevant system information
If your bug is rendering-related, copy the adapter info that appears when you run Bevy.
GPU - AMD Radeon RX 5700 - Primary/…
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I cannot get the live web demo to work on iOS (Firefox or Chrome): https://mvlabat.github.io/bevy_egui_web_showcase/index.html.
All I see is a white screen.
I wish I knew how to debug it more than…
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I am attempting to follow along on the tutorial using bevy 0.11 and in part 1 of the series we are utilizing `add_system` which has been deprecated and specifically in assets.rs we call `.add_system(c…
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I definetly feel that if this does turn into a custom engine, it would be best to switch from macroquad to wgpu itself for rendering. While I quite like macroquad, I think that the stuff that's happen…
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## What you did
I'm doing the following test in Bevy 0.9.1:
I'm limiting the framerate to 60fps using the bevy_framepace plugin
Then I'm playing a short 'click' sound every frame using bevy_aud…
c12hz updated
5 months ago