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Using proton 3.7.4 beta
there is a minor fixable issue:
* there is a black picture on the main menu, and graphical glitches.
It can be completely fixed by running the game with: `PROTON_NO_D3D11=…
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I have run the translation for the Japanese version of Castlevania Symphony of the Night, located here: https://www.romhacking.net/translations/1427/, on my X-Station, but noticed an issue. After you…
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Hi, I saw this project and look pretty good, but I really think that add a compatibility with PS4/PS3 controllers can be one of the most bigs adds to the project, because even if not all PS2 users use…
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Error exception (dsi) ocurred, when launch a wii ware or VC game from emulated
nand using mighty.dol plugin and cfg usb loader mod 70 r78. In USB Loader GX
work perfect, even contra rebirth, c…
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Error exception (dsi) ocurred, when launch a wii ware or VC game from emulated
nand using mighty.dol plugin and cfg usb loader mod 70 r78. In USB Loader GX
work perfect, even contra rebirth, c…
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When dumping textures in Castlevania -LOD, the majority of textures work fine. A handful, though, will be generated with file names like "CASTLEVANIA2#00000000#2#0#00000000_ciByRGBA.png".
Editing …
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A majority of the DS Library (like, maybe 10 games?) can connect to the Wii for amazing extra features (like uh... I think there's a Kanji writing game that uses a DS touchpad for input on Wii.) Ther…
JMC47 updated
6 years ago
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There are certain games crashing the whole system like Zelda OoT, Paper Mario and Castlevania (with FOG=0). Any suggestions how to debug gles2n64? Use gdb or apitrace?
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At the present time with ongoing refactoring and migration to ASM Jit, the Recompiler has issues with some games which can result in visual or behavioural glitches as well as freezing when Register Ca…
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Unsure on the version, but even after increasing the size of the d-pad,
gameplay was still near impossible on action packed side-by-sidestrollers such
as Gunstar Heroes, Castlevania: Bloodlines,…