-
Hi! I was able to run the code successfully on Unity for Windows. However, now I need to create some Unity scenes in Linux and when I import the package I get the error: [18:52:52] GLSL compilation fa…
-
### Describe the bug
# Player Info
Allows script access: false
Renderer: wgpu
Adapter Backend: Gl
Adapter Name: "ANGLE (Intel, Intel(R) HD Graphics 630 (0x0000591B) Direct3D11 vs_5_0 ps_5_0, D3D11)"…
-
Game Crashed! I have fallen and I can't get up! If this has happened more than once then please copy the text on this screen and publish it in the #debugging channel in the official Eaglercraft discor…
-
### Describe the bug
# Player Info
Allows script access: true
Renderer: wgpu
Adapter Backend: Gl
Adapter Name: "ANGLE (Intel, Intel(R) HD Graphics 630 (0x0000591B) Direct3D11 vs_5_0 ps_5_0, D3D11)"
…
-
# Issue Description
Crash on enlarging a Watch 3D node
### What did you do?
Stretched the extents of Watch3D (far and quickly)
### What did you expect to see?
A larger Watch3D window
### W…
-
I did a git clone of this repository today, then rebuilt the solution (which succeeded). I can run the XNA example without an error, but the Veldrid example fails to start, giving this error:
> Sha…
-
### Describe the bug
# Player Info
Allows script access: true
Renderer: wgpu
Adapter Backend: Gl
Adapter Name: "ANGLE (Intel, Intel(R) HD Graphics 630 (0x0000591B) Direct3D11 vs_5_0 ps_5_0, D3D11)"
…
-
Noting a bug + make-shift user solution + potential permanent solution for others regarding DirectX11 libraries / run-time compilation. This repositories owner knows about part of the issue, seen in …
-
**RGP version:** RadeonDeveloperTools-2020-09-11-26
**Drivers:** win10-radeon-software-adrenalin-2020-edition-20.9.1-sep16.exe
**OS:** Windows 10 2004 (64 bits)
System:
```
CPU: Quad core…
-
```
1. Launch Chrome (version 39.0.2171.95 definitely works)
2. Run 'conformance/textures/texture-size-cube-maps.html' or
'conformance/textures/texture-size.html'
3. Repeatedly run the tests by press…