-
```
Hi!
It is possible to use floating point numbers for order widths (as stated in
release notes for version 0.3).
Lets consider the input:
425
46.99 67
63.5 9
82.55 38
90.17 36
67.95 …
-
GCC and Clang have -Wfloat-equal that warns on the use of float/double::operator==, and for good reason (MSVC doesn't appear to have a similar warning).
Some references on float equality, why it sh…
-
Hey uh, if I were to calculate `0.1+0.2` it will show `0.30000000000000004`.
I do think that any calculator's behavior needs to be precise and consistent.
Imagine someone do math with this calculat…
-
As per #36, the math library should contain functionality for approximate and exact floating point comparisons.
Should support `qz::Vector3` also.
-
```
Hi!
It is possible to use floating point numbers for order widths (as stated in
release notes for version 0.3).
Lets consider the input:
425
46.99 67
63.5 9
82.55 38
90.17 36
67.95 …
-
1.0f translates to Float(#"1e+00") instead of Float(#"1e+00f")
Generally, account for both float and double constants.
-
![2015-11-13 01-29-39](https://cloud.githubusercontent.com/assets/1431904/11402055/044008be-93a7-11e5-9588-fccb1e005960.png)
https://en.wikipedia.org/wiki/Floating_point
These numbers can be used to…
-
Hello,I'm sorry if I distubed you! A new problem I met is when training a model according to myself dataset, 'Floating point exception' is occured !! Why?!
Thank you!
-
0.1 + 0.2 in the app results in 💥
![image](https://user-images.githubusercontent.com/35036892/87193516-dd47ba00-c2c6-11ea-9243-3a5b4b41f687.png)
looks like [this](https://stackoverflow.com/ques…
-
One example in https://www.espruino.com/InlineC is using double type however the caveats section mentions "Arithmetic with floats, doubles and uint64 may not work since it requires functions that won'…