-
```
src/glewinfo.c
include/GL/wglew.h
build/visualinfo.rc
```
These files do not exist in the latest version (2.2.0) of github repository. They do exist in sourceforge 2.1.0 sources though.
…
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**Concisely describe the proposed feature**
I would like to add a OpenGL **fragment shader** backend so that my poor laptop NV card could get utilized:
```
root@archlinux ~/taichi (git)-[cc3] # lsp…
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Hello I'm attempting to build on Windows 10 with Visual Studio 2019.
The build went along fine until it encountered this error, that eventually leads the whole build to fail. Any suggestions?
```
…
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**Describe the bug**
CUDA out of memory when declared `device_memory_fraction` using ndarray
**To Reproduce**
```py
import taichi as ti
ti.init(ti.cuda, device_memory_fraction=0.8, debu…
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Following on from #115 , it seems like there may be some additional challenges on OSX.
While previously I was able to compile up SDR++ so long as the Individual radio Options were commented out, th…
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Dear developers,
I tried to get version 1.30 running on a ARM64 Hardkernel Odroid N2+.
It uses Mali G-52 GPU and supports official OpenGL 1.10, 1.20, 1.30, 1.40, 3.00, 3.10, 1.00 ES and 3.00 ES.
…
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Hi,
I'm running the Windows build steps (as far as I could identify them) on a Github Actions VM `windows-latest`, which is a fully equipped Windows 2019 server with a proper toolchain installed. …
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Not quite sure from the instructions how to install OpenGL on Manjaro Linux.
I tried the make files which, I think unsurprisingly, didn't work. I found the package on the Manjaro Package Manager (…
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Trying to build the server using the `set-variables-and-build-linux.sh` script inside `build-scripts` fails miserably.
Things I've run into so far:
* `accelerator` fails due to mix-up between `s…
-
**Describe the bug**
When I try to run code on GPU it no longer works. These files worked perfectly on GPU before the upgrade.
**To Reproduce**
This is the same code file from my other issue …