-
Previously in `GDNative` there was a handy `GODOT_PROFILING_FUNCTION` macro, which allowed to profile custom C++ methods/functions in the main editor profile, but now in `GDExtention` there does not s…
-
### Godot version
4.0.beta7 - 4.0.beta14
### System information
Windows 8 x64, Radeon RX 5500 XT (8Gb), 16 Gb RAM
### Issue description
Editor UI is much slower then in 3.5. Best example is mouse…
-
### Tested versions
Reproducible in v4.3.stable.official [77dcf97d8], v4.3.rc1.official [e343dbbcc]
### System information
Gentoo Linux, KDE Plasma 5.27.11, Wayland graphics platform
### I…
-
### Tested versions
- Reproducible in: 4.3.stable.official.77dcf97d8
### System information
Godot v4.3.stable - Ubuntu 24.04.1 LTS 24.04 - Wayland - Vulkan (Forward+) - dedicated AMD Radeon R…
-
**Your Godot version:**
Godot 4.3 stable
**Issue description:**
There seems to be a difference in the order of the variable names on the Quaternion page.
The constructor uses xyzw, which makes…
-
Every now and then it happens that the godot editor crashes while I rebuild my kotlin files. Here's the trace:
```
Godot-JVM: Build lock present. Not reloading...
Godot-JVM: Changes detected, rel…
-
To-do adding basic explanations on every main aspect of Godot's editor.
ASX21 updated
2 years ago
-
### Tested versions
- Reproducable in Godot 4.3
- Not reproducable in previous versions _(EDIT: I was incorrect, this appears to be reproducable in previous 4.x versions, tested upto 4.2.1)_
##…
-
### Tested versions
Reproducible and tested in : Godot 4.3+ android
### System information
Godot v4.4.dev1 - Android - Vulkan (Mobile) - integrated Mali-G57 - (8 Threads)
### Issue descri…
-
### Tested versions
- Reproducible in: v4.3.stable.flathub
Should also be reproducible in distribution-provided package such as `v4.3.stable.arch_linux` as they configure Godot to use these module…