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I tried using it with the NodeJS way it offers in its README but with no luck, the app closes without any error output on iOS, I was trying to use it because I wanted to resize an SVG to the canvas vi…
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Therefore cfg files like https://dl.bintray.com/triniwiz/maven/com/github/triniwiz/canvas/0.9.15/canvas-0.9.15.pom cannot be loaded in newest version of the plugin
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Issue Type: Bug
While in full screen mode, pressing cmd + maiusc + n will result in multiple macos virtual desktops instead of the usual tab view.
VS Code version: Code 1.57.0 (b4c1bd0a9b03c749ea01…
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Issue Type: Bug
When collapsing the activity bar, there are pixels rendered at the left border of the editor. As far as I can tell, the pixels come from the content inside the activity bar. They di…
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When ORC is enabled and nodes are destroyed the app will crash. Your game should avoid creating cyclic garbage, but if that's not possible just use pragmagic's godot-nim and use gc:refc
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**Summary**
setting data asynchronous, `PieChart` does not render on first view (iOS only).
By turning the screen off an on, it gets shown.
**Example**
```js
const set = new PieDataSet([{
…
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` scons platform=x11
scons: Reading SConscript files ...
Enabling ALSA
Enabling PulseAudio
Enabling udev support
Checking for C header file mntent.h... yes
scons: done reading SConscript files.
…
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As mentionned on [this nativescript issue](https://github.com/NativeScript/NativeScript/issues/9356) I reported, I had a crash while testing my app on Android 11 API 30 :
```
StackTrace:
java.la…
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Hi Shawn! we´re doing tests in nativescript using zen-3d also!
actually i tested custompass, but maybe not working yet, so im in communication of the ns canvas creator all days...
but if it fixe…
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https://github.com/nativescript-community/ui-canvas/blob/6e76d7b305938f7638d2071f62306de717465c6b/src/canvas.ios.ts#L1240
I see that the `setBitmap` are not present in iOS, do you have any workarou…