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```
20190717_usda_wic_publications: 78%|#######7 | 477/615 [09:09
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Most of the stuff is done.
What's left to do:
- ped has to collide twice with first and second enexes in order for collision to be processed - maybe the solution is to only ignore collision whil…
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For reasons not completely clear to me in certain places of the map is happening some mystical sh*t - rubbish can be seen behind peds, cars and objects of the world. This works with any weather but wi…
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### Description of the problem
If possible, the same sync for Peds as for a player. This means the clothes+props, facial features, HeadBlendData, head overlays, hair color, eye color, animations and …
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**Is your feature request related to a problem? Please describe.**
SAMP has an unique feature like as NPC. It is not simple peds. It is 'records' of player's actions.
**Describe the solution you'…
-
**Name of effect**
HOG RIDDAAAA!
**Duration (choose one and replace the corresponding "[ ]" with "[X]")**
- [ ] Long
- [x] Short
- [ ] No duration
**Effect Description**
Spawns a hog which the pe…
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Hi, we have an issue where drivers will crash out of the game every time they exit the bus during a run.
This happens only when peds are set to show on the client. When they are set to show on the…
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### Description of the problem
Custom peds cannot be created using serverside api, it's a bit problematic as there is no way to achieve the same ped sync without
### Desired solution for the problem…
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After reconfiguring the project environment, I launched the test files
```
roslaunch arena_bringup start_arena.launch
```
Received an error message
```
File "/home/luo/arena_ws/src/arena/arena r…
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Just like in the Online gamemode "Deadline", have every vehicle create a tron trail behind them which causes anything that touches it to either explode (vehicles) or die (peds).
Duration should pro…