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# Lines of code
https://github.com/code-423n4/2024-07-benddao/blob/main/src/libraries/logic/LiquidationLogic.sol#L99
https://github.com/code-423n4/2024-07-benddao/blob/main/src/libraries/logic/Liquid…
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I plug in the hessian penantly in an autoencoder
```
h = encoder(E)
E_ = decoder(h)
L = Lambda(lambda x:tf.reduce_mean(tf.square(x[0] - x[1]), axis=(1, 2, 3)), name='mse')([E, E_])
f = lambda…
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Eliminar el death penalty cuando el lvl del killer sea X mayor. Se podrian hacer stages, 2x,1.5x,1.2x, etc. segun el lvl.
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CDClassifier : error for penalty="l1" and penalty="l2", but no error for penalty="l1/l2"
from lightning.classification import CDClassifier #Estimator for learning linear classifiers by (block) c…
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if you drink too much coffee in one day, you should get some penalty.
Mood break (gone after sleep)
Sleeplessness (gone after some time)
Inability to use tools - cause your body and mental health …
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U12 Penalty-Regelung gem. DSV-Reglement incl. Protokoll sollte ähnlich DSValpinX implementiert werden:
_C.2.13 Penaltyzeiten
Ausgeschiedene Läufer und Läufer deren Zeit schlechter ist als die Best…
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Hi,
I've been trying to add support for an affine gap penalty, but I'm finding it difficult to reason through the code. Essentially, I need to remember `a_gap` and `b_gap` for each subsequent step …
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When you import a skill that takes into account encumbrance or a similar penalty, the Skill Level that gets imported is the skill level that already includes the encumbrance penalty (e.g. if you have …
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Hi, i'm using baritone, i was wondering if im stupid, is there a way to set block breaking while pathing to not happen, or to set it's penalty so high it won't ever break blocks except for the command…
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## Suggestion
It would be great to support various sampling configuration like huggingface generate() function
```json
{
"top_p": 0.3,
"min_generated_tokens": 3,
"max_generated_t…