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Hi,
while porting more shadertoy shaders to VLS, I found that in VLS the resolution information is missing in the shader.
While looking for clues in the VLS sources, I saw that you provide it fo…
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Now that kodi-21 is in the gentoo repo it would be good time see about getting plugins bumped as well.
Here is a task list with all plugins.
- [x] media-plugins/kodi-audiodecoder-modplug
- [x] …
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I tried to convert the shader from https://www.shadertoy.com/view/WdlGzl into a unity shader with both the website and program and they both lead to a fail. if you can convert it to unity and send it …
sgnme updated
4 years ago
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Finally learned enough GLSL and THREE-flavored GLSL to be dangerous!
Went to port over some of my shader-toys and from what I remember the process went something like this.
1. Created a new shad…
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Initializing the field with defaut value is currently done on the CPU.
Instanciating a 2048x2048 comes down to making 4 millions Math.random calls and two big texture upload to the gpu. This takes …
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I've found a comment in the source code mentioning CRT effects so I would like to point you to this very cool shader effect... it has scanlines, rgbmask and pincushion:
[https://www.shadertoy.com/v…
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Would it be possible to implement VR support in the demo?
Thank you
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According to you, how could we implement these functions with our vector's records ?
Inside record ? or out for scalar as simple function like sin/cos ? or Both
I say that because yesterday readin…
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Hi!
I saw your note at shadertoy web site and started being interesting for your project.
Can you write roadmap or backlog tasks for new contributors? Right now I can not understand how I can contri…
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Maybe using android visualizer to capture PCM data , use it as a PCM waveform source. Through shader to visualize music 😀