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Basically this.
![buildanim](https://user-images.githubusercontent.com/11763228/34076218-15eed9e2-e2be-11e7-8445-4c86e1ad3e46.gif)
I suspect I might be the only person who prepares files this way so…
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Only red player has still-animation. Other 3 need it.
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### Description
I worked on the project for several hours. Many tabs and Workspaces were opened. Imported several png files as one sprite. PNG files varied in size. When importing, I specified to kee…
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**Description:**
It would be nice if we could setup sprite animations in the sprite properties tab of the scene editor by using either individual images and sprite sheets.
Something similar to thi…
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Create sprites and animations for the current prototype "pony" placeholder.
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Feature Request: Export Reverse Animation
I'd love to be able to export a spritesheet of the reverse of an animation. Currently to export a spritesheet of an animation in reverse all of the frames…
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# Epic Description
This is an epic with multiple subtasks.
The goal of this epic is to create a convenient / usable system for defining, changing, and playing animations on a particular object , w…
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Roller mechanism should not display as a double image as shown below.
https://twotech.twohoursonelife.com/2263-Roller-Mechanism
![image](https://github.com/twohoursonelife/twotech/assets/131164516…
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See comment
https://github.com/excaliburjs/Excalibur/discussions/2621#discussioncomment-5634534
### Discussed in https://github.com/excaliburjs/Excalibur/discussions/2621
Originally post…
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# **Description**
**Task:** [Crab enemy animations](#3)
**Feature:** [Improving UI elements and adding animations](https://github.com/UQdeco2800/2022-studio-1/issues/346)
As the crab enemy is the…