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As you can see in the screenshot, the top says that "you already have an order, wait for it to be received" Although the person only received the role.
https://steamuserimages-a.akamaihd.net/ugc/7908…
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## Your version of TTT2 (mandatory)
v0.13.0b (both workshop and git)
## Describe the bug (mandatory)
Non-stock weapons do not render their base viewmodels by default. This appears to be due t…
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A little while back there was an addition to "fix" stamina regeneration while airborne, removing the mechanic from TTT2-Sprinting, as of now, there is no way to regenerate stamina while in the air, ma…
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## Your version of TTT2 (mandatory)
v0.11.6b (Workshop)
## Describe the bug (mandatory)
On end of round scoreboard, viewing the role distribution of round beginning will be broken should any …
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## Your version of TTT2 (mandatory)
- Latest GitHub version
## Video
https://user-images.githubusercontent.com/52103358/233751307-c52bb09a-1692-48af-a12f-696a06459833.mp4
## Describe the b…
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## Your version of TTT2 (mandatory)
- Latest GitHub version
## Video
![image](https://github.com/TTT-2/TTT2/assets/5711436/24b4ee5f-3e82-45c9-a6c5-f50e1ac3a0c1)
![image](https://github.com/T…
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simplify the template
Alf21 updated
2 weeks ago
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## Your version of TTT2 (mandatory)
- Latest GitHub version
## Describe the bug (mandatory)
Bodies that appear confirmed are not, or the other way around.
## To reproduce
Steps to repro…
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Change the limit on the slider for shop item credit costs? I can't set items to cost 0 credits in the F1 menu. I have to use the shopeditor command (from ulx i think?), and that allows me to do it.
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**Describe the bug**
Normaly in TTT if you have more traitors, you start with less credits. So if you have set the default credits to say 3 and there are 2 Traitors, every traitor only has 2 Credits …