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I try to launch the game through my oculus meta quest 2 (or whatever it is called). The only problem is, that I get a double vision effect, as if I am squinting my eyes ... Yes, I tried adjusting the …
zisis updated
4 months ago
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### Build Info
20240629_321f139
### Description
Sometimes, the vision modes shaders are broken on linux and they're either completely black, or the colors are all wack.
### To Reproduce
Unreprodu…
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**挣钱**是为了在某个地方更好的生活!!
希望这个项目,可以帮助你~~
yayxs updated
2 months ago
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### This issue is for a: (mark with an `x`)
```
- [x] bug report -> please search issues before submitting
- [ ] feature request
- [ ] documentation issue or request
- [ ] regression (a behavior …
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I've observed some inconsistencies in how Dolby Vision (DV) profiles are handled in NVEnc:
When setting the DV profile to 8.1, the DV metadata is copied without conversion and retains its original …
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while running inference after **merging lora weights** with the following script
`
!python -m src.serve.cli \
--model-path /kaggle/working/Phi3-Vision-Finetune/output \
--image-file /kaggle/work…
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When I try to run, I get this error:
The model `gpt-4-vision-preview` has been deprecated, learn more here: https://platform.openai.com/docs/deprecations
Is there a workaround for this or an expec…
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### What feature or enhancement are you suggesting?
Hi there,
react-native-vision-camera is a powerful and high-performance camera library for React Native. However, many developers find it challe…
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Support for automatically copying Dolby Vision metadata from the source, similar to how the `--hdr` parameter currently works.
For now, if you could add support for the svt-av1-psy `--dolby-vision-…
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This could allow for running/testing GUI applications, and more E2E multimodal behavior.
Xvfb in itself might be a bad idea (although good for running in headless/CI), could just take screenshots dir…