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NeotokyoRebuild
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NEOTOKYO Rebuild - Source SDK 2013 mod of NEOTOKYO
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Allow grenade (frag/smoke) prime+throw on sprint
#464
nullsystem
opened
16 hours ago
0
WIP: Movement speeds and footsteps at parity
#463
Rainyan
opened
20 hours ago
0
Refactor HUD scheme color variables from 4 ints to Color
#462
nullsystem
opened
21 hours ago
0
WIP: Add Discord link to main menu
#461
Rainyan
opened
21 hours ago
0
Refactor defined color schemes from int `_r _g _b _a` to Color
#460
nullsystem
closed
21 hours ago
0
Refactor define schemes int `_r _g _b _a` to Color
#459
nullsystem
opened
1 day ago
0
Team order in the top panel should be fixed
#458
Agiel
opened
1 day ago
2
Add GitHub Actions workflow
#457
Masterkatze
closed
21 hours ago
2
You should be able to throw grenades while sprinting
#456
Agiel
opened
1 day ago
0
Hud background opacity should be the same as OG NT
#455
Agiel
opened
1 day ago
0
The center text messages should match OG NT
#454
Agiel
opened
1 day ago
0
The round state messages in the top HUD shouldn't have parentheses around them.
#453
Agiel
opened
1 day ago
0
Fix resolution HUD update - All proportional_xypos need to be defined in HudLayout
#452
nullsystem
closed
1 day ago
1
There shouldn't be an extra observer mode between third person and free cam
#451
Agiel
opened
1 day ago
0
Leaning animation shouldn't take longer than OG NT
#450
Agiel
opened
1 day ago
0
"playing sequence x but there's only 1 in total" spam in console and top left corner.
#449
Agiel
opened
1 day ago
0
Fonts should match OG NT
#448
Agiel
opened
1 day ago
0
Motion vision should be closer to parity
#447
Agiel
opened
1 day ago
0
Scoreboard issues
#446
Agiel
opened
1 day ago
0
When having fake nicknames on, the disconnect message can still show the steam name
#445
kassibuss
opened
2 days ago
0
Chat prefix color should be consistent
#444
Agiel
closed
1 day ago
1
Chat prefixes should be parity
#443
Agiel
closed
1 day ago
1
Assists in killfeed should have a clearer separator
#442
Agiel
opened
2 days ago
0
Enemy ghost markers do not scale similarly to the current version of NT
#441
kassibuss
opened
2 days ago
0
Picking up either shotgun displays a weapon icon on the right side of your screen, which shouldn't happen
#440
kassibuss
opened
2 days ago
0
Partial fix HUD - fix timer and fix hud name
#439
nullsystem
closed
2 days ago
2
[BUG] Vision modes are sometimes broken on linux
#438
xedmain
opened
2 days ago
0
[FEATURE] Output of build date + hash in console for server ops
#437
xedmain
opened
2 days ago
0
[BUG] Cap zones (retrieval zones) don't match OG NT's colors
#436
xedmain
opened
2 days ago
0
[BUG] Can't sprint and crouch at the same time while bhopping (can in OG)
#435
xedmain
opened
2 days ago
0
[BUG] [PARITY] Implement input tweaks plugin directly in the game
#434
xedmain
opened
2 days ago
0
[BUG] Ghost is frozen in the air when it first spawns
#433
xedmain
opened
2 days ago
0
[BUG] Needs testing! - Players are flailing about erratically in third person, for some reason
#432
xedmain
opened
2 days ago
0
[BUG] [PARITY] Can shoot while using ladders (can't in OG)
#431
xedmain
opened
2 days ago
0
[BUG] [PARITY] No red popup connecting HUD thing when using ghost during startup delay
#430
xedmain
opened
2 days ago
0
[FEATURE] HP display near friendly markers
#429
xedmain
opened
2 days ago
0
[BUG] [PARITY] Remove old big nametags
#428
xedmain
opened
2 days ago
0
[BUG] Friendly marker nametag doesn't have distance under it
#427
xedmain
opened
2 days ago
0
[BUG] While spectating, have to press LMB once for viewmodels to appear (also stays on the same person)
#426
xedmain
opened
2 days ago
0
[BUG] New team/round/timer part of the HUD can become unresponsive after playing a few rounds
#425
kassibuss
closed
2 days ago
1
[BUG] The score counter in the scoreboard reflects the amount of (team)kills the respective team has gotten instead of round wins.
#424
kassibuss
closed
1 day ago
5
[BUG] Dying with the ghost equipped causes it to fall out of the map
#423
kassibuss
opened
2 days ago
0
[BUG] Supa7 firerate does not match up to the one it has in the steam release NT
#422
kassibuss
opened
2 days ago
0
[BUG] While spectating a player holding the ghost in first person spectator mode, the ghost beacon can be seen in their view
#421
kassibuss
opened
2 days ago
0
[BUG] Your viewmodel is mirrored onto the top of the screen
#420
kassibuss
opened
2 days ago
2
[BUG] When spectating a player in First person Spec, the muzzle flash exiting the gun is on the right side of the gun rather than coming out of the barrel
#419
kassibuss
opened
2 days ago
2
[BUG] Dying whilst leaning results in an angled spectator camera when spectating in third person view or freecam
#418
kassibuss
opened
2 days ago
0
[BUG] Scope overlay is bugged when you are spectating a player that is using a scoped weapon and they are ADSing
#417
kassibuss
opened
2 days ago
0
[FEATURE] Return the damage overlay to the same as in current NT
#416
kassibuss
opened
2 days ago
1
[BUG] Class can be changed freely in an empty server
#415
kassibuss
opened
2 days ago
1
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