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NeotokyoRebuild
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neo
NEOTOKYO Rebuild - Source SDK 2013 mod of NEOTOKYO
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[BUG] [PARITY] Remove old big nametags
#428
xedmain
opened
4 days ago
0
[BUG] Friendly marker nametag doesn't have distance under it
#427
xedmain
opened
4 days ago
0
[BUG] While spectating, have to press LMB once for viewmodels to appear (also stays on the same person)
#426
xedmain
opened
4 days ago
0
[BUG] New team/round/timer part of the HUD can become unresponsive after playing a few rounds
#425
kassibuss
closed
4 days ago
1
[BUG] The score counter in the scoreboard reflects the amount of (team)kills the respective team has gotten instead of round wins.
#424
kassibuss
closed
4 days ago
5
[BUG] Dying with the ghost equipped causes it to fall out of the map
#423
kassibuss
opened
4 days ago
0
[BUG] Supa7 firerate does not match up to the one it has in the steam release NT
#422
kassibuss
opened
4 days ago
0
[BUG] While spectating a player holding the ghost in first person spectator mode, the ghost beacon can be seen in their view
#421
kassibuss
opened
4 days ago
1
[BUG] Your viewmodel is mirrored onto the top of the screen
#420
kassibuss
opened
4 days ago
4
[BUG] When spectating a player in First person Spec, the muzzle flash exiting the gun is on the right side of the gun rather than coming out of the barrel
#419
kassibuss
opened
4 days ago
2
[BUG] Dying whilst leaning results in an angled spectator camera when spectating in third person view or freecam
#418
kassibuss
opened
4 days ago
0
[BUG] Scope overlay is bugged when you are spectating a player that is using a scoped weapon and they are ADSing
#417
kassibuss
opened
4 days ago
0
[FEATURE] Return the damage overlay to the same as in current NT
#416
kassibuss
opened
4 days ago
1
[BUG] Class can be changed freely in an empty server
#415
kassibuss
opened
4 days ago
1
[BUG] Hud stuck at resolution change and map change
#414
nullsystem
closed
4 days ago
0
[BUG] Crash to Desktop
#413
kassibuss
opened
4 days ago
2
Fix cursor stuck after disconnect while in menu then reconnect
#412
nullsystem
closed
5 days ago
1
[BUG] Cursor stuck after disconnect while in menu then reconnect
#411
nullsystem
closed
5 days ago
0
Make scoreboard avatars optional.
#410
Agiel
closed
5 days ago
1
Update the bug report template
#409
blaberry
closed
3 days ago
6
Update default key binds & descriptions
#408
Rainyan
closed
5 days ago
0
Return music and background to original
#407
AdamTadeusz
closed
5 days ago
1
Round state HUD - Refactor, fix res change, fix round 0 strings
#406
nullsystem
closed
4 days ago
0
[BUG] Round state hud off-center after resolution change
#405
nullsystem
closed
4 days ago
1
Backstabs
#404
AdamTadeusz
closed
5 days ago
5
Blood Impact visual closer to og
#403
AdamTadeusz
closed
4 days ago
1
Scoreboard - Get_Score -> GetRoundsWon
#402
nullsystem
closed
5 days ago
5
Remove lean toggle convar in multiplayer advanced
#401
nullsystem
closed
1 week ago
0
[BUG] Stale metadata w/o full rebuild
#400
Rainyan
opened
1 week ago
0
Disable HDR while using vision mode
#399
Rainyan
closed
1 week ago
0
[BUG] Assertion hit if switching guns when aimed in
#398
Rainyan
opened
1 week ago
0
Do not open class/loadout menu if you are spectating
#397
VantoNortim
closed
3 days ago
11
Fix grenade asserts hitting in debug mode (srcds)
#396
nullsystem
closed
1 week ago
0
Corrected duck bounding box heights
#395
brysondev
closed
1 week ago
0
Fix 1st person spectator not seeing crosshair and viewmodel offset on aim
#394
nullsystem
closed
1 week ago
0
[BUG] 1st person spectator does not see crosshair and viewmodel ADS offset
#393
nullsystem
closed
1 week ago
0
Use [[maybe_unused]]
#392
Rainyan
closed
1 week ago
0
Improve lean prediction
#391
Rainyan
closed
1 week ago
1
Default to not relay player's neo_fov to 1st person specator, add ADS FOV transition for spec, use script AimFov
#390
nullsystem
closed
1 week ago
3
[BUG] neo_fov by spectating player is relayed to spectator by default
#389
nullsystem
closed
1 week ago
0
Fix round state HUD player's team mismatch, and allow spectator "team" to see all healthbars
#388
nullsystem
closed
1 week ago
1
[BUG] Round state hud can mismatch player team (+ cursor stuck)
#387
nullsystem
closed
1 week ago
0
Document SourceMod require ShowMenu whitelist for plugins to show menus
#386
nullsystem
closed
1 week ago
0
[BUG] Spectators shown the class menu on round start
#385
nullsystem
opened
1 week ago
0
Ghost Cap Point - Refactoring and text fading
#384
nullsystem
closed
1 week ago
0
[BUG] Cap zone text doesn't fade/show/unshow depending on camera angle
#383
nullsystem
closed
1 week ago
0
[BUG] MOTD/TextWindow GUI look broken
#382
nullsystem
opened
2 weeks ago
0
Client side MOTD control
#381
Rainyan
closed
1 week ago
0
Fadeout after death + first person head ragdoll death cam
#380
nullsystem
closed
1 week ago
1
Return mouse back to camera on closing VGUI dialog
#379
nullsystem
closed
1 week ago
0
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