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Originally in GitLab by @vexthecollector
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### Environment Details
> Please sha…
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witchBolt.js:118 Uncaught (in promise) TypeError: Cannot read properties of null (reading 'effects')
[Detected 3 packages: advancedspelleffects, lib-wrapper, drag-ruler]
at witchBolt.js:118
…
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I know when I click on an NPC on the battlemap I can see that they're dead, but this doesn't happen when a character shoots an NPC to 0 hp. Not in any little test I've managed. An icon overlay on a to…
ghost updated
3 years ago
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Hello! The export of characters created with the template-sheet "DSA5.ActorSheetdsa5Character" is not possible. Two checkboxes for additional options appear but when clicking on export there is no rea…
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Anytime move a token with Movement Effect "ignore non-magical" effect this error message(attach a image) is spammed in the console.
ReferenceError: TerrainList is not defined
at evnReductions…
Nelzy updated
3 years ago
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Just letting you know that when I install and use this module, the Actor db file becomes filled with the same actor.
I adjusted 3 Feature resources on 2 actors and both actors had the same thing happ…
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On the `/new` brew editor page, the *Insert QR Code* snippet inserts this:
![](https://api.qrserver.com/v1/create-qr-code/?
data=https://homebrewery.naturalcrit.com/share/undefined
&a…
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I want to run Lua code in a mostly empty environment, so my scripts do not have access to IO, for example.
My first attempt was to clear the members of the default LuaGlobal, but I got:
```
Can't lo…
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When you change the token heigth it wont update the visible tokens, your token needs to move for this to happen.
Foundry: 0.8.6
System: DnD5e 1.3.3
Server OS: Pi Buster (Debian)
Browser: Firefox…
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While doing some testing if I could get something to work with dungeondraft and levels i noticed that when I change my token heigth I cant move my token anymore.
As soon as i moved the secene a lit…