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### Godot version
4.0.dev (1032c2c43), `3.x` (08ce24a3c), 3.4.2.stable
### System information
Fedora 34, GeForce GTX 1080 (NVIDIA 495.46)
### Issue description
Unlike PNG compression, l…
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Issue #19 was closed because most of the formats were implemented. These formats have not been implemented yet:
* GCZ: Similar to CISO, but uses gzip compression. Supported by Dolphin Emulator.
* …
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#### Summary
Learn how to compress and decompress files using various utilities like `tar,` `gzip,` `zip,` and `unzip` on a Unix-like operating system.
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#### Description
- **Objective**: Master…
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### Describe the problem
We currently compress assets (e.g. js files) with brotli by default, and can't be disabled if you use any official plugins (they depends on tauri with all default features,…
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including 3D texture compression formats (DXT and VTC).
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Original issue reported on code.google.com by `cast...@gmail.com` on 26 Jan 2008 at 8:58
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We offer a slew of save-as image formats. Why? Eric's emperical experience (and mine as well) is that PNG produces the smallest image files with the highest quality. However, I am not entirely sure if…
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Current Behavior:
When publishing a local render from ayon-fusion with a shorter frame range than before…
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## Feature Request
Whether the `AdaptiveImage` delivers the original or applies transformations is fixed: svgs and gifs are never transformed, other images are only transformed if there is a transf…
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including 3D texture compression formats (DXT and VTC).
```
Original issue reported on code.google.com by `cast...@gmail.com` on 26 Jan 2008 at 8:58
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### Prerequisites
- [X] I have written a descriptive issue title
- [X] I have verified that I am running the latest version of ImageSharp
- [X] I have verified if the problem exist in both `DEBUG…