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## Description
According to [Wikipedia the exponentially modified Gaussian](https://en.wikipedia.org/wiki/Exponentially_modified_Gaussian_distribution#cite_note-Kalambet2011-2) can be made more preci…
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In paper, They create Ground Truth Label use Gaussian heatmap by other application. Can you show me algorithm create Gaussian heatmap? Thanks
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Great work, by the way. How can I visualize those Gaussians? I encountered an issue with the original SIBR_viewer. How should I solve it? Thank you.
[SIBR] -- INFOS --: Initialization of GLFW
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Hi, thanks for your great work!
I notice there is a ```discretized_gaussian_log_likelihood``` function to estimate the log-likelihood of the reconstructed representation from $x_1$. As the VAE has …
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The new wavelength positions for the 5 and 7 points are not equally spaced.
The code needs to handle it when it computes the `d_lambda` for the analytical gaussian fit and we need to implement a le…
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I'm trying to find a way to clip a part of my splat, but I haven't really seen anything about this online. Has anyone had any luck with clipping? Is it possible with this library?
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Hey guys, great project.
I really like being able to train from within unreal's IDE.
I've been looking into 4d gaussians recently and was wondering if you guys have any plans to try and implemen…
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Hello, this piece of code has been very helpful to me. However, it involves quite a few formulas. Could you provide me with some relevant reference materials? Thank you very much.
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Hi,
Thanks a lot for sharing your great work. I have some questions about the process of differentiable gaussian rasterization.
1.
![image](https://github.com/user-attachments/assets/42e23ed0-156c-…
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## About the author
Hello, my name is Kalvik Jakkala,
I am a PhD candidate at the University of North Carolina at Charlotte. I am currently researching informative path planning (robotics), and I lo…