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I received the following error while attempting to compile mkxp on Arch Linux:
```
/data/devel/arch/AUR/mkxp-git/src/mkxp/src/fluid-fun.cpp: In function ‘void initFluidFunctions()’: …
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Greetings, I am attempting to run a specific game.
I am using the precompiled binaries from Github on Ubuntu 18.04.2 LTS.
Here is the game I am trying to run (I would directly say the title but …
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```
configure: error: *** SDL version 2.0.0 not found!
bam80 updated
5 years ago
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I'm unsure whether this is an issue or not, but when I used mingw to compile a 64 bit binary executable I noticed it always opens the console window aka command window to let me know it loaded stuff l…
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This is the shell script I use to start the compilation, cmake included of course.
`#!/bin/bash
mkdir build
cd build
cmake -DBOOST_INCLUDEDIR=$BOOST_I -DBOOST_LIBRARYDIR=$BOOST_L ..
make`
I …
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I know a few people that made games they distribute over the steam platform and they are now looking to get their games also running under other OSs like linux and mac.
The problem is that they intrg…
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When creating an event in the XP mode, its ``@pages[N]@graphic@blend_type`` is set to the default value of -1 : "KeepDestAlpha"
If you try to create an event with such ``@blend_type``, you’ll get a…
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For example, debugwriter.h. I rather like the way it works and whatnot, and would
like to use it in a project of my own. I would think a header like this would be enough?
```c
/*
** debugwriter.h
…
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If I have a viewport in the target frame with tone set, Graphics.transition ignores it and goes to the frame without the tone, and the tone is set at the next update.
For example, if I have a menu …
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I'm trying to fix up the (really old) mruby bindings with the latest mruby release (a day ago). So far, I've managed to get everything to compile with the changes at https://github.com/pulsejet/mkxp/c…