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This units library generates many complicated templates during compilation, which can greatly slow compilation (notably under Clang) and produces excessively verbose error messages. The latter is esp…
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### Why?
Because muscle memory is a bitch.
### How?
Basically, the goal of this issue is to find the best possible ingame & crippleexec workarounds to provide similar functionality.
### Workaround L…
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Pretty much every time I've played this randomizer I end up getting the Titan's Mitt before I get the Power Glove, and it got me thinking: what if you made it so this couldn't happen?
One way to so…
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It is not obvious how to calculate force extended to contract one of the C elegans muscles in the Sibernetic simulation. This is in part due to the fact that it is not clear what the mass and accelera…
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## [PowerShell Committee has Rejected this RFC, see [decision](https://github.com/PowerShell/PowerShell-RFC/blob/master/X-Rejected/RFC0007-Weak-Aliases.md#powershell-committee-decision) for details]
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The API for specifying these key attributes is still tricky and not consistently (automatically) documented. Properties with macros do appear in the header and their description is present so that is …
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The [Sibernetic codebase](https://github.com/openworm/Smoothed-Particle-Hydrodynamics) is the C++ implementation of the c. elegans body. It includes an implementation of the smoothed particle hydrody…
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This maybe expected behavior now but version 3.2 allowed models with massless bodies and muscles (e.g. WristModel.osim) to be loaded/used. Trying to visualize this wrist model now (using the API vis…
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Man, I'll just leave this here...
```
/Applications/Atom.app/Contents/Resources/app.asar/node_modules/text-buffer/lib/match-iterator.js:15
Hide Stack Trace
SyntaxError: Invalid regular …
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Dear Todd
Your library is awesome .
I would like you to confirm me this point.
1) If I look your article : Vector field statistical analysis of kinematic and force trajectories" in JoB, epecially …