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```
r5218
the bug when pcsx2 hangs as process is beck
it was fixed few revisions beck and now its broken again.
I am not sure when it was broken but in last few revisions as all happened
recently (fi…
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Basically removing mention of 64bit and duplicate AppImage naming as they don't matter much anymore.
Windows:
`pcsx2-v1.7.2648-windows-64bit-AVX2.7z`
into
`pcsx2-v1.7.2648-windows-AVX2.7z` and w…
-
```
Note:
Many games do not run yet, or have known problems.
Please do not report those games without giving any more information.
That means reports like "Game XYZ crashes" are not helpful.
Instead t…
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All im doing step by step are these:
-Create a raw hdd on pcsx2 (Network & HDD setting and then create image)
-Its already mountable using OSFMOUNT
-Run PFS Batchkit Manager
-Format it using the…
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Everything on the P3FES side seems to work, except for browsing to files for some reason, but want to include the steps required to get it running under Linux since there is a lot of desire for it to …
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### Describe the Bug
There is a little rectangle in lower right corner both in Software and Hardware renderers when the game loads before reaching the intro.
I tested it on Ps2 and it doesn't h…
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The PCSX2 core is currently scaling the output image before giving it to Retroarch. Things like aspect ratio, integer scaling, bilinear filtering, and shaders are all user-configurable features in Ret…
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### Acknowledgements
- [X] I have [searched](https://github.com/open-goal/jak-project/issues?q=is%3Aissue+is%3Aopen+label%3Abug+label%3Ajak2+sort%3Aupdated-desc+) for duplicate or closed bug reports
…
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So, this is going to be a little bit weird. What I can safely say is the compiling from source (Debian stable - using the Githib master repo) does not seem to work. When attempting to run the PCSX2 co…
-
```
Note:
Many games do not run yet, or have known problems.
Please do not report those games without giving any more information.
That means reports like "Game XYZ crashes" are not helpful.
Instead t…