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Will you please consider porting the OpenTomb game-engine into a Libretro (API) game core?
https://www.libretro.com/index.php/api/
This would allow us to use OpenTomb in frontends that supports …
Hedda updated
7 years ago
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Hi,
I'm porting my flixel game to iOS and need GPU powered flixel. I've tried to read past issues re this but could not get my head around whether it's there and working or not. And if it's reliable …
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Hi all,
I'm super happy that you've decided to work on porting FRC scout to this year's game. I'd just like to apologize for the complete mess that is match-scouting.js. If you have any questions abo…
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Hello!
Me and my team have recently joined ID@Xbox and are currently working on porting our game to the Microsoft Store using the GameCore Development Kit.
However, when we try to associate the …
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### What mod appears to be problematic?
🍷 Vinery
### Is there an existing issue for this?
- [X] I have searched the existing issues
### Is the mod running in an unstable environment?
- [X] I am u…
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Hello,
I am working on porting a game to Linux using heavily C++11 features. As the game primary target compiler has been LLVM/Clang, I am glad to hear steam-runtime features clang 3.4.
However, clan…
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### Version
N/A
### Minecraft Version
1.21
### Entire Logs
N/A
### Additional Notes
I know this mod is not maintained anymore, but I was wondering if there was a fork or alternative that works …
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Hi,
I am posting this comment because I am working on porting godot the 3ds and also plan to port it to the wii u, and when it comes to shaders I'd like to have full glsl support to facilitate this
…
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A great feature of SDL is the logging system (SDL_Log, etc.).
Currently, the game uses printf/fprintf for logging and error reporting.
This might be tolerable on SDL 1.2, but on SDL 2 there's no stdou…
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1.16.4 Stable with v1.3.6 petAI and v1.2.6 feverstonehorses :Porting with a TL/TP while on a horse will make the user crash and or forced to restart their game(problem loading the chunks on other side…